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Use public property
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  • Assets/MixedRealityToolkit.SDK/Features/UX/Scripts/Pointers

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Assets/MixedRealityToolkit.SDK/Features/UX/Scripts/Pointers/PokePointer.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -210,7 +210,7 @@ private bool FindClosestTouchableForLayerMask(LayerMask layerMask, out BaseNearI
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var touchable = collider.GetComponent<BaseNearInteractionTouchable>();
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if (touchable)
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{
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if (ignoreCollidersNotInFOV && !mainCam.IsInFOVConeCached(collider))
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if (IgnoreCollidersNotInFOV && !mainCam.IsInFOVConeCached(collider))
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{
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continue;
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}

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