@@ -58,7 +58,7 @@ public List<GameObject> Targets
5858 private set { value = targets ; }
5959 }
6060
61- #endregion
61+ #endregion Public Members
6262
6363 /// <summary>
6464 /// When true, this interaction receiver will draw connections in the editor to Interactables and Targets
@@ -115,7 +115,7 @@ protected virtual void OnDrawGizmosSelected()
115115 }
116116 }
117117
118- #endregion
118+ #endregion MonoBehaviour implementation
119119
120120 /// <summary>
121121 /// Register an interactable with this receiver.
@@ -168,8 +168,10 @@ protected bool IsInteractable( GameObject interactable )
168168
169169 #region Global Listener Callbacks
170170
171+ /// <Ineritdoc/>
171172 public void OnBeforeFocusChange ( FocusEventData eventData ) { /*Unused*/ }
172173
174+ /// <Ineritdoc/>
173175 public void OnFocusChanged ( FocusEventData eventData )
174176 {
175177 if ( eventData . NewFocusedObject != null && IsInteractable ( eventData . NewFocusedObject ) )
@@ -183,6 +185,7 @@ public void OnFocusChanged( FocusEventData eventData )
183185 }
184186 }
185187
188+ /// <Ineritdoc/>
186189 public void OnGestureStarted ( InputEventData eventData )
187190 {
188191 if ( IsInteractable ( eventData . selectedObject ) )
@@ -191,6 +194,7 @@ public void OnGestureStarted( InputEventData eventData )
191194 }
192195 }
193196
197+ /// <Ineritdoc/>
194198 public void OnGestureUpdated ( InputEventData eventData )
195199 {
196200 if ( IsInteractable ( eventData . selectedObject ) )
@@ -199,27 +203,34 @@ public void OnGestureUpdated( InputEventData eventData )
199203 }
200204 }
201205
206+ /// <Ineritdoc/>
202207 public void OnGestureUpdated ( InputEventData < float > eventData )
203208 {
204209 if ( IsInteractable ( eventData . selectedObject ) )
205210 {
206211 GestureUpdated ( eventData . selectedObject , eventData ) ;
207212 }
208213 }
214+
215+ /// <Ineritdoc/>
209216 public void OnGestureUpdated ( InputEventData < Vector2 > eventData )
210217 {
211218 if ( IsInteractable ( eventData . selectedObject ) )
212219 {
213220 GestureUpdated ( eventData . selectedObject , eventData ) ;
214221 }
215222 }
223+
224+ /// <Ineritdoc/>
216225 public void OnGestureUpdated ( InputEventData < Vector3 > eventData )
217226 {
218227 if ( IsInteractable ( eventData . selectedObject ) )
219228 {
220229 GestureUpdated ( eventData . selectedObject , eventData ) ;
221230 }
222231 }
232+
233+ /// <Ineritdoc/>
223234 public void OnGestureUpdated ( InputEventData < Quaternion > eventData )
224235 {
225236 if ( IsInteractable ( eventData . selectedObject ) )
@@ -228,49 +239,52 @@ public void OnGestureUpdated( InputEventData<Quaternion> eventData )
228239 }
229240 }
230241
242+ /// <Ineritdoc/>
231243 public void OnGestureCompleted ( InputEventData eventData )
232244 {
233245 if ( IsInteractable ( eventData . selectedObject ) )
234246 {
235247 GestureCompleted ( eventData . selectedObject , eventData ) ;
236248 }
237-
238249 }
250+
251+ /// <Ineritdoc/>
239252 public void OnGestureCompleted ( InputEventData < float > eventData )
240253 {
241254 if ( IsInteractable ( eventData . selectedObject ) )
242255 {
243256 GestureCompleted ( eventData . selectedObject , eventData ) ;
244257 }
245-
246258 }
247259
260+ /// <Ineritdoc/>
248261 public void OnGestureCompleted ( InputEventData < Vector2 > eventData )
249262 {
250263 if ( IsInteractable ( eventData . selectedObject ) )
251264 {
252265 GestureCompleted ( eventData . selectedObject , eventData ) ;
253266 }
254-
255267 }
256268
269+ /// <Ineritdoc/>
257270 public void OnGestureCompleted ( InputEventData < Vector3 > eventData )
258271 {
259272 if ( IsInteractable ( eventData . selectedObject ) )
260273 {
261274 GestureCompleted ( eventData . selectedObject , eventData ) ;
262275 }
263-
264276 }
265277
278+ /// <Ineritdoc/>
266279 public void OnGestureCompleted ( InputEventData < Quaternion > eventData )
267280 {
268281 if ( IsInteractable ( eventData . selectedObject ) )
269282 {
270283 GestureCompleted ( eventData . selectedObject , eventData ) ;
271284 }
272-
273285 }
286+
287+ /// <Ineritdoc/>
274288 public void OnGestureCanceled ( InputEventData eventData )
275289 {
276290 if ( IsInteractable ( eventData . selectedObject ) )
@@ -279,6 +293,7 @@ public void OnGestureCanceled( InputEventData eventData )
279293 }
280294 }
281295
296+ /// <Ineritdoc/>
282297 public void OnInputUp ( InputEventData eventData )
283298 {
284299 if ( IsInteractable ( eventData . selectedObject ) )
@@ -287,6 +302,7 @@ public void OnInputUp( InputEventData eventData )
287302 }
288303 }
289304
305+ /// <Ineritdoc/>
290306 public void OnInputDown ( InputEventData eventData )
291307 {
292308 if ( IsInteractable ( eventData . selectedObject ) )
@@ -295,6 +311,7 @@ public void OnInputDown( InputEventData eventData )
295311 }
296312 }
297313
314+ /// <Ineritdoc/>
298315 public void OnInputPressed ( InputEventData < float > eventData )
299316 {
300317 if ( IsInteractable ( eventData . selectedObject ) )
@@ -303,6 +320,7 @@ public void OnInputPressed( InputEventData<float> eventData )
303320 }
304321 }
305322
323+ /// <Ineritdoc/>
306324 public void OnPositionInputChanged ( InputEventData < Vector2 > eventData )
307325 {
308326 if ( IsInteractable ( eventData . selectedObject ) )
@@ -311,7 +329,7 @@ public void OnPositionInputChanged( InputEventData<Vector2> eventData )
311329 }
312330 }
313331
314- #endregion
332+ #endregion Global Listener Callbacks
315333
316334 #region Protected Virtual Callback Functions
317335
@@ -339,6 +357,6 @@ protected virtual void GestureCompleted( GameObject obj, InputEventData<Vector2>
339357 protected virtual void GestureCompleted ( GameObject obj , InputEventData < Vector3 > eventData ) { }
340358 protected virtual void GestureCompleted ( GameObject obj , InputEventData < Quaternion > eventData ) { }
341359
342- #endregion
360+ #endregion Protected Virtual Callback Functions
343361 }
344362}
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