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added missing namespace and interface description
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Lines changed: 29 additions & 23 deletions
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@@ -1,33 +1,39 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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internal interface IBoundsTargetProvider
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namespace Microsoft.MixedReality.Toolkit.UI
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{
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/// <summary>
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/// Indicates if the provider is currently active
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/// Interface for defining a bounds target used by <see cref="AppBar"/>
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/// Implement this interface if you have a component that should be activated / deactivated by the AppBar
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/// </summary>
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bool Active
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internal interface IBoundsTargetProvider
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{
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get;
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set;
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}
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/// <summary>
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/// The object that this component is targeting
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/// </summary>
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GameObject Target
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{
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get;
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set;
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}
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/// <summary>
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/// Indicates if the provider is currently active
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/// </summary>
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bool Active
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{
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get;
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set;
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}
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/// <summary>
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/// The collider reference tracking the bounds utilized by this component during runtime
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/// </summary>
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BoxCollider TargetBounds
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{
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get;
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/// <summary>
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/// The object that this component is targeting
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/// </summary>
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GameObject Target
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{
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get;
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set;
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}
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/// <summary>
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/// The collider reference tracking the bounds utilized by this component during runtime
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/// </summary>
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BoxCollider TargetBounds
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{
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get;
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}
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}
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}

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