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David Kline
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Merge pull request #9399 from davidkline-ms/remotingDoc
update remoting documentation
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Documentation/Tools/HolographicRemoting.md

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@@ -33,20 +33,13 @@ These issues are particularly relevant when running on **Unity 2019.3** or later
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#### Import DotNetWinRT into the project
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1. Install a NuGet client
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1. Download the [Mixed Reality Feature Tool](https://aka.ms/MRFeatureTool)
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> [!Note]
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> The following instructions presume use of [NuGet for Unity](https://github.com/GlitchEnzo/NuGetForUnity/releases)
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1. In the **Discover features** view, select *Mixed Reality WinRT Projections*
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1. Navigate to the NuGet client UI
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![Select DotNetWinRT package](../images/tools/remoting/SelectDotNetWinRT.png)
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![Launch NuGet UI](../Images/Tools/Remoting/LaunchNuGetForUnity.png)
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1. Locate the `Microsoft.Windows.MixedReality.DotNetWinRT` package
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![Locate Package](../Images/Tools/Remoting/LocateDotNetWinRT.png)
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1. Select Install
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1. Click **Get Features** and continue to [import the package](https://docs.microsoft.com/windows/mixed-reality/develop/unity/welcome-to-mr-feature-tool#3-importing-feature-packages).
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#### DOTNETWINRT_PRESENT define written into player settings
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