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Commit f574446

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Dong Yoon Park
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Changing the shader path to 'HoloToolkit/3DTextShader' for the consistency
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Assets/HoloToolkit/UI/Shaders/3DTextShader.shader

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Shader "Custom/3DTextShader"{
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Shader "HoloToolkit/3DTextShader"{
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Properties{
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_MainTex("Font Texture", 2D) = "white" {}
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_Color("Text Color", Color) = (1,1,1,1)

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