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[~] Update tags
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  • Assets/MixedRealityToolkit.SDK/Features/UX/Scripts/Sliders

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Assets/MixedRealityToolkit.SDK/Features/UX/Scripts/Sliders/PinchSlider.cs

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@@ -54,7 +54,7 @@ public float SliderValue
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[SerializeField]
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private GameObject trackVisuals = null;
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/// <summary>
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/// Property accessor of trackVisuals
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/// Property accessor of trackVisuals, it contains the desired track Visuals. This will get rotated to match the slider axis.
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/// </summary>
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public GameObject TrackVisuals
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{
@@ -73,7 +73,7 @@ public GameObject TrackVisuals
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[SerializeField]
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private GameObject tickMarks = null;
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/// <summary>
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/// Property accessor of tickMarks
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/// Property accessor of tickMarks, it contains the desired tick Marks. This will get rotated to match the slider axis.
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/// </summary>
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public GameObject TickMarks
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{
@@ -95,7 +95,7 @@ public GameObject TickMarks
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[SerializeField]
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private SliderAxis sliderAxis = SliderAxis.XAxis;
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/// <summary>
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/// Property accessor of sliderAxis
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/// Property accessor of sliderAxis. The axis the slider moves along.
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/// </summary>
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public SliderAxis CurrentSliderAxis
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{

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