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David Kline
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Merge pull request #7235 from davidkline-ms/updDotNetWinRT
Update to the latest DotNetWinRT and MSBuild for Unity packages
2 parents 61f60e5 + 373e091 commit f784c6a

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Assets/MixedReality.Toolkit.Foundation.nuspec

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<releaseNotes>$releaseNotes$</releaseNotes>
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<tags>Unity MixedReality MixedRealityToolkit MRTK</tags>
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<dependencies>
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<dependency id="Microsoft.Windows.MixedReality.DotNetWinRT" version="0.5.1037" />
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<dependency id="Microsoft.Windows.MixedReality.DotNetWinRT" version="0.5.1043" />
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</dependencies>
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<contentFiles>
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<files include="any\any\.PkgSrc\**" buildAction="None" copyToOutput="false" />

Assets/MixedRealityToolkit.Providers/WindowsMixedReality/Shared/DotNetAdapter/DotNetAdapter.csproj

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<Import Project="Sdk.props" Sdk="Microsoft.Build.NoTargets" Version="1.0.85" />
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<ItemGroup>
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<PackageReference Include="Microsoft.Windows.MixedReality.DotNetWinRT" Version="0.5.1037" />
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<PackageReference Include="Microsoft.Windows.MixedReality.DotNetWinRT" Version="0.5.1043" />
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</ItemGroup>
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<Import Project="Sdk.targets" Sdk="Microsoft.Build.NoTargets" Version="1.0.85" />

Assets/MixedRealityToolkit/Utilities/Editor/PackageManifest/PackageManifestUpdater.cs

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private static string[] MSBuildRegistryScopes = new string[] { "com.microsoft" };
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internal const string MSBuildPackageName = "com.microsoft.msbuildforunity";
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internal const string MSBuildPackageVersion = "0.9.1-20200131.12";
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internal const string MSBuildPackageVersion = "0.9.1-20200131.14";
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/// <summary>
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/// Finds and returns the fully qualified path to the Unity Package Manager manifest

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