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fixed some typos
1 parent a0ef82d commit f80ea0e

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2 files changed

+9
-9
lines changed

2 files changed

+9
-9
lines changed

Assets/HoloToolkit/Build/Editor/BuildDeployTools.cs

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@ public class BuildDeployTools
1919
{
2020
public static readonly string DefaultMSBuildVersion = "14.0";
2121

22-
public static bool BuildSLN(string buildDirectory, bool showConfDlg = true)
22+
public static bool BuildSLN(string buildDirectory, bool showDialog = true)
2323
{
2424
// Use BuildSLNUtilities to create the SLN
2525
bool buildSuccess = false;
@@ -43,7 +43,7 @@ public static bool BuildSLN(string buildDirectory, bool showConfDlg = true)
4343
}
4444
else
4545
{
46-
if (showConfDlg)
46+
if (showDialog)
4747
{
4848
if (!EditorUtility.DisplayDialog(PlayerSettings.productName, "Build Complete", "OK", "Build AppX"))
4949
{
@@ -136,14 +136,14 @@ public static bool RestoreNugetPackages(string nugetPath, string storePath)
136136
return File.Exists(storePath + "\\project.lock.json");
137137
}
138138

139-
public static bool BuildAppxFromSLN(string productName, string msBuildVersion, bool forceRebuildAppx, string buildConfig, string buildDirectory, bool incrementVersion, bool showConfDlg = true)
139+
public static bool BuildAppxFromSLN(string productName, string msBuildVersion, bool forceRebuildAppx, string buildConfig, string buildDirectory, bool incrementVersion, bool showDialog = true)
140140
{
141141
EditorUtility.DisplayProgressBar("Build AppX", "Building AppX Package...", 0);
142142
string slnFilename = Path.Combine(buildDirectory, PlayerSettings.productName + ".sln");
143143

144144
if (!File.Exists(slnFilename))
145145
{
146-
Debug.LogError("Unabel to find Solution to build from!");
146+
Debug.LogError("Unable to find Solution to build from!");
147147
EditorUtility.ClearProgressBar();
148148
return false;
149149
}
@@ -194,7 +194,7 @@ public static bool BuildAppxFromSLN(string productName, string msBuildVersion, b
194194
}
195195

196196
// Now do the actual build
197-
var pinfo = new System.Diagnostics.ProcessStartInfo
197+
var pInfo = new System.Diagnostics.ProcessStartInfo
198198
{
199199
FileName = vs,
200200
CreateNoWindow = false,
@@ -205,9 +205,9 @@ public static bool BuildAppxFromSLN(string productName, string msBuildVersion, b
205205
};
206206

207207
// Uncomment out to debug by copying into command window
208-
//Debug.Log("\"" + vs + "\"" + " " + pinfo.Arguments);
208+
//Debug.Log("\"" + vs + "\"" + " " + pInfo.Arguments);
209209

210-
var process = new System.Diagnostics.Process { StartInfo = pinfo };
210+
var process = new System.Diagnostics.Process { StartInfo = pInfo };
211211

212212
try
213213
{
@@ -223,7 +223,7 @@ public static bool BuildAppxFromSLN(string productName, string msBuildVersion, b
223223
EditorUtility.ClearProgressBar();
224224

225225
if (process.ExitCode == 0 &&
226-
showConfDlg &&
226+
showDialog &&
227227
!EditorUtility.DisplayDialog("Build AppX", "AppX Build Successful!", "OK", "Open Project Folder"))
228228
{
229229
System.Diagnostics.Process.Start("explorer.exe", "/select," + storePath);

Assets/HoloToolkit/Build/Editor/BuildDeployWindow.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -656,7 +656,7 @@ private void BuildAll(bool install = true)
656656
BuildDeployPrefs.BuildConfig,
657657
BuildDeployPrefs.BuildDirectory,
658658
BuildDeployPrefs.IncrementBuildVersion,
659-
showConfDlg: !install))
659+
showDialog: !install))
660660
{
661661
return;
662662
}

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