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Stephen Hodgson
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Added Input Diagrams to Input Readme.md
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Assets/HoloToolkit/Input/README.md

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## [Input]()
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Scripts that leverage the HoloLens input features namely Gaze, Gesture and Voice.
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Input System Diagrams:
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![alt text](https://cloud.githubusercontent.com/assets/8505814/19321359/98bbeca0-9069-11e6-9e17-e9845c8846f0.png)
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![alt text](https://cloud.githubusercontent.com/assets/19958303/19947429/46c9b308-a105-11e6-9ef2-725cf5f27953.PNG)
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##Scripts that leverage HoloLens input features namely Gaze, Gesture and Voice.
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This contains a fully-featured **input module**, which allows you to handle various types of input and send them to any game object being currently gazed at, or any fallback object. It also includes a **cursor** similar to the HoloLens shell cursor that fully leverages the Unity's animation system.
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##### [Go back up to the table of contents.](../../../README.md)
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