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lines changed Original file line number Diff line number Diff line change @@ -21,7 +21,7 @@ You need to assign same Unity layer to the Spatial mapping’s plane and Solver
21212 . In SpatialMapping prefab, make sure to set the Physics Layer to 31.
2222<img src =" /External/ReadMeImages/MRTK_SurfaceMagnetism5.png " width =" 550 " >
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24- 3 . Assign SolverSurfaceMagnetism script to an object. In Magnetic Surface option, select the new layer (SpatialProcessingPlane) that you created.
24+ 3 . Assign SolverSurfaceMagnetism script to an object. In Magnetic Surface option, select the new layer ** SpatialMapping ** that you created.
2525<img src =" /External/ReadMeImages/MRTK_SurfaceMagnetism6.png " width =" 550 " >
2626
27274 . After initial room scanning, you will be able to see MRTK logo plane is smoothly snapping to the surfaces.
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