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Update SpatialProcessingSurfaceMagnetism.md
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Assets/HoloToolkit-Examples/SpatialMapping/SpatialProcessingSurfaceMagnetism.md

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@@ -21,7 +21,7 @@ You need to assign same Unity layer to the Spatial mapping’s plane and Solver
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2. In SpatialMapping prefab, make sure to set the Physics Layer to 31.
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<img src="/External/ReadMeImages/MRTK_SurfaceMagnetism5.png" width="550">
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3. Assign SolverSurfaceMagnetism script to an object. In Magnetic Surface option, select the new layer (SpatialProcessingPlane) that you created.
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3. Assign SolverSurfaceMagnetism script to an object. In Magnetic Surface option, select the new layer **SpatialMapping** that you created.
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<img src="/External/ReadMeImages/MRTK_SurfaceMagnetism6.png" width="550">
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4. After initial room scanning, you will be able to see MRTK logo plane is smoothly snapping to the surfaces.

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