Skip to content

Commit fcd079f

Browse files
committed
In order to make child cursor objects not appear unwanted, all child objects need to be set to false on OnEnable first
1 parent ee53a60 commit fcd079f

File tree

1 file changed

+6
-0
lines changed

1 file changed

+6
-0
lines changed

Assets/HoloToolkit/Input/Scripts/Cursor/ObjectCursor.cs

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -37,6 +37,12 @@ protected override void OnEnable()
3737
{
3838
ParentTransform = transform;
3939
}
40+
41+
for (int i = 0; i < ParentTransform.childCount; i++)
42+
{
43+
ParentTransform.GetChild(i).gameObject.SetActive(false);
44+
}
45+
4046
base.OnEnable();
4147
}
4248

0 commit comments

Comments
 (0)