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David Kline
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Merge pull request #4756 from davidkline-ms/dot4NoImportCheck
Update projectversion.txt to 2018.4.1
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Documentation/Contributing/Roadmap.md

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@@ -4,7 +4,7 @@ This document outlines the roadmap of the Mixed Reality Toolkit.
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# Current Release
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[Microsoft Mixed Reality Toolkit v2.0.0 Beta 2](https://github.com/Microsoft/MixedRealityToolkit-Unity/releases/tag/v2.0.0-Beta2)
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[Microsoft Mixed Reality Toolkit v2.0.0 RC2](https://github.com/Microsoft/MixedRealityToolkit-Unity/releases/tag/v2.0.0-RC2)
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# Upcoming Releases
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The Mixed Reality Toolkit (also known as "vNext") is an all-new product, built to be cross MR/AR/VR/XR platform by design. There are two planned pre-releases after which the Mixed Reality Toolkit will become the primary product.
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The Mixed Reality Toolkit will require Unity 2018.3.
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The Mixed Reality Toolkit will require Unity 2018.4.
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> When Unity releases an LTS (Long Term Support) product, the Mixed Reality Toolkit will branch (ex: mrtk_2018_LTS) and require an LTS release. This branch will be targeted at developers who wish to have the most stable MRTK on which to build. It is expected that the branched Mixed Reality Toolkit will receive bug fixes and no new features. The mrtk_development branch will update to the next Unity Tech release (ex: 2019.1) and **may** drop backward compatibility.
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> When Unity releases an LTS (Long Term Support) product, the Mixed Reality Toolkit will update to the LTS release. MRTK will also support the latest non-beta (ex: 2019.1) tech branch version of Unity, at the time at which MRTK was released.
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## New Architecture
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Documentation/GettingStartedWithTheMRTK.md

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To get started with the Mixed Reality Toolkit you will need:
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* [Visual Studio 2017](http://dev.windows.com/downloads)
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* [Unity 2018.3.x](https://unity3d.com/get-unity/download/archive)
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* [Visual Studio 2017](https://visualstudio.microsoft.com/downloads/)
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* [Unity 2018.4.x](https://unity3d.com/get-unity/download/archive)
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MRTK supports both IL2CPP and .NET scripting backends on Unity 2018
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- Click on the **Switch Platform** button
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## Import MRTK packages into your Unity project
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1. Create a new Unity project, or open an existing project. When creating a project, make sure to select "3D" as the template type. We used 2018.3.9f1 for this tutorial, though any Unity 2018.3.x release should work.
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1. Create a new Unity project, or open an existing project. When creating a project, make sure to select "3D" as the template type.
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2. Import the `Microsoft.MixedRealityToolkit.Unity.Foundation.unitypackage` you downloaded by going into "Asset -> Import Package -> Custom Package", selecting the .unitypackage file, ensure all items to import are checked, and then selecting "Import".
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ProjectSettings/ProjectVersion.txt

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m_EditorVersion: 2018.3.9f1
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m_EditorVersion: 2018.4.1f1

README.md

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# Required Software
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| [![Windows SDK 18362+](Documentation/Images/MRTK170802_Short_17.png)](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk) [Windows SDK 18362+](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)| [![Unity](Documentation/Images/MRTK170802_Short_18.png)](https://unity3d.com/get-unity/download/archive) [Unity 2018.3.x](https://unity3d.com/get-unity/download/archive)| [![Visual Studio 2017](Documentation/Images/MRTK170802_Short_19.png)](http://dev.windows.com/downloads) [Visual Studio 2017](http://dev.windows.com/downloads)| [![Simulator (optional)](Documentation/Images/MRTK170802_Short_20.png)](https://go.microsoft.com/fwlink/?linkid=852626) [Simulator (optional)](https://go.microsoft.com/fwlink/?linkid=852626)|
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| [![Windows SDK 18362+](Documentation/Images/MRTK170802_Short_17.png)](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk) [Windows SDK 18362+](https://developer.microsoft.com/en-US/windows/downloads/windows-10-sdk)| [![Unity](Documentation/Images/MRTK170802_Short_18.png)](https://unity3d.com/get-unity/download/archive) [Unity 2018.4.x](https://unity3d.com/get-unity/download/archive)| [![Visual Studio 2017](Documentation/Images/MRTK170802_Short_19.png)](http://dev.windows.com/downloads) [Visual Studio 2017](http://dev.windows.com/downloads)| [![Simulator (optional)](Documentation/Images/MRTK170802_Short_20.png)](https://go.microsoft.com/fwlink/?linkid=852626) [Simulator (optional)](https://go.microsoft.com/fwlink/?linkid=852626)|
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| :--- | :--- | :--- | :--- |
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| To build apps with MRTK v2, you need the Windows 10 May 2019 Update SDK. <br> To run apps for Windows Mixed Reality immersive headsets, you need the Windows 10 Fall Creators Update. | The Unity 3D engine provides support for building mixed reality projects in Windows 10 | Visual Studio is used for code editing, deploying and building UWP app packages | The Emulators allow you test your app without the device in a simulated environment |
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