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The asmdef for the editor for com.microsoft.mixedreality.openxr-1.11.2 has an incorrect version define in place. It defined the compiler directive 'UNITY_RENDER_PIPELINES_UNIVERSAL_17' however it checks for com.unity.render-pipelines.core. In the event that you are using the the core SRP (say, for a custom render pipeline), this means that the package will try to load URP specific code, despite the URP not being installed.
In the project I work on, the SRP is a dependency of ShaderGraph, which we use for some legacy render pipeline tricks. This leads to a compile error when we updated our package version to the latest (1.11.2).
The fix itself is very simple, just point the scripting define to 'com.unity.render-pipelines.universal'