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# CodeQL supports the following values keywords for 'language': 'actions', 'c-cpp', 'csharp', 'go', 'java-kotlin', 'javascript-typescript', 'python', 'ruby', 'rust', 'swift'
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# Use `c-cpp` to analyze code written in C, C++ or both
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# Use 'java-kotlin' to analyze code written in Java, Kotlin or both
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# Use 'javascript-typescript' to analyze code written in JavaScript, TypeScript or both
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# To learn more about changing the languages that are analyzed or customizing the build mode for your analysis,
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# see https://docs.github.com/en/code-security/code-scanning/creating-an-advanced-setup-for-code-scanning/customizing-your-advanced-setup-for-code-scanning.
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# If you are analyzing a compiled language, you can modify the 'build-mode' for that language to customize how
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# your codebase is analyzed, see https://docs.github.com/en/code-security/code-scanning/creating-an-advanced-setup-for-code-scanning/codeql-code-scanning-for-compiled-languages
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steps:
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- name: Checkout repository
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uses: actions/checkout@v4
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# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
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# If this step fails, then you should remove it and run the build manually (see below).
# Add any setup steps before running the `github/codeql-action/init` action.
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# This includes steps like installing compilers or runtimes (`actions/setup-node`
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# or others). This is typically only required for manual builds.
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# - name: Setup runtime (example)
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# uses: actions/setup-example@v1
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# ℹ️ Command-line programs to run using the OS shell.
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# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
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# Initializes the CodeQL tools for scanning.
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- name: Initialize CodeQL
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uses: github/codeql-action/init@v4
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with:
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languages: ${{ matrix.language }}
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build-mode: ${{ matrix.build-mode }}
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# If you wish to specify custom queries, you can do so here or in a config file.
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# By default, queries listed here will override any specified in a config file.
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# Prefix the list here with "+" to use these queries and those in the config file.
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# ✏️ If the Autobuild fails above, remove it and uncomment the following
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# three lines and modify them (or add more) to build your code if your
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# project uses a compiled language
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# For more details on CodeQL's query packs, refer to: https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
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# queries: security-extended,security-and-quality
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#- run: |
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# make bootstrap
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# make release
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# If the analyze step fails for one of the languages you are analyzing with
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# "We were unable to automatically build your code", modify the matrix above
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# to set the build mode to "manual" for that language. Then modify this step
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# to build your code.
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# ℹ️ Command-line programs to run using the OS shell.
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# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
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- if: matrix.build-mode == 'manual'
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shell: bash
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run: |
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echo 'If you are using a "manual" build mode for one or more of the' \
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'languages you are analyzing, replace this with the commands to build' \
/** The **`fromFloat32Array()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an array of single-precision (32-bit) floating-point values. */
/** The **`fromFloat64Array()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an array of double-precision (64-bit) floating-point values. */
/** The **`fromMatrix()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an existing matrix or an object which provides the values for its properties. */
/** The **`fromFloat32Array()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an array of single-precision (32-bit) floating-point values. */
/** The **`fromFloat64Array()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an array of double-precision (64-bit) floating-point values. */
/** The **`fromMatrix()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an existing matrix or an object which provides the values for its properties. */
/** The **`fromQuad()`** static method of the DOMQuad interface returns a new `DOMQuad` object based on the provided set of coordinates in the shape of another `DOMQuad` object. */
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fromQuad(other?: DOMQuadInit): DOMQuad;
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/** The **`fromRect()`** static method of the DOMQuad interface returns a new `DOMQuad` object based on the provided set of coordinates in the shape of a DOMRect object. */
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fromRect(other?: DOMRectInit): DOMQuad;
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};
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@@ -32806,7 +32814,7 @@ declare var TimeRanges: {
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};
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/**
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* The **`ToggleEvent`** interface represents an event notifying the user an Element's state has changed.
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* The **`ToggleEvent`** interface represents an event that fires when a popover element is toggled between being shown and hidden.
/** The **`fromFloat32Array()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an array of single-precision (32-bit) floating-point values. */
/** The **`fromFloat64Array()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an array of double-precision (64-bit) floating-point values. */
/** The **`fromMatrix()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an existing matrix or an object which provides the values for its properties. */
/** The **`fromFloat32Array()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an array of single-precision (32-bit) floating-point values. */
/** The **`fromFloat64Array()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an array of double-precision (64-bit) floating-point values. */
/** The **`fromMatrix()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an existing matrix or an object which provides the values for its properties. */
/** The **`fromQuad()`** static method of the DOMQuad interface returns a new `DOMQuad` object based on the provided set of coordinates in the shape of another `DOMQuad` object. */
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fromQuad(other?: DOMQuadInit): DOMQuad;
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/** The **`fromRect()`** static method of the DOMQuad interface returns a new `DOMQuad` object based on the provided set of coordinates in the shape of a DOMRect object. */
/** The **`fromFloat32Array()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an array of single-precision (32-bit) floating-point values. */
/** The **`fromFloat64Array()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an array of double-precision (64-bit) floating-point values. */
/** The **`fromMatrix()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an existing matrix or an object which provides the values for its properties. */
/** The **`fromFloat32Array()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an array of single-precision (32-bit) floating-point values. */
/** The **`fromFloat64Array()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an array of double-precision (64-bit) floating-point values. */
/** The **`fromMatrix()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an existing matrix or an object which provides the values for its properties. */
/** The **`fromQuad()`** static method of the DOMQuad interface returns a new `DOMQuad` object based on the provided set of coordinates in the shape of another `DOMQuad` object. */
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fromQuad(other?: DOMQuadInit): DOMQuad;
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/** The **`fromRect()`** static method of the DOMQuad interface returns a new `DOMQuad` object based on the provided set of coordinates in the shape of a DOMRect object. */
/** The **`fromFloat32Array()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an array of single-precision (32-bit) floating-point values. */
/** The **`fromFloat64Array()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an array of double-precision (64-bit) floating-point values. */
/** The **`fromMatrix()`** static method of the DOMMatrix interface creates a new DOMMatrix object given an existing matrix or an object which provides the values for its properties. */
/** The **`fromFloat32Array()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an array of single-precision (32-bit) floating-point values. */
/** The **`fromFloat64Array()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an array of double-precision (64-bit) floating-point values. */
/** The **`fromMatrix()`** static method of the DOMMatrixReadOnly interface creates a new DOMMatrixReadOnly object given an existing matrix or an object which provides the values for its properties. */
/** The **`fromQuad()`** static method of the DOMQuad interface returns a new `DOMQuad` object based on the provided set of coordinates in the shape of another `DOMQuad` object. */
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fromQuad(other?: DOMQuadInit): DOMQuad;
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/** The **`fromRect()`** static method of the DOMQuad interface returns a new `DOMQuad` object based on the provided set of coordinates in the shape of a DOMRect object. */
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fromRect(other?: DOMRectInit): DOMQuad;
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};
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};
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/**
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* The **`ToggleEvent`** interface represents an event notifying the user an Element's state has changed.
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* The **`ToggleEvent`** interface represents an event that fires when a popover element is toggled between being shown and hidden.
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