To avoid having changes made to the `state` object, it's also a good practice to consider it [*immutable*](https://en.wikipedia.org/wiki/Immutable_object), meaning that it cannot be modified at all. It also means that you have to create a new state object if you want to change anything in it. By doing this, you build a protection about potentially unwanted [side effects](https://en.wikipedia.org/wiki/Side_effect_(computer_science)), and open up possibilities for new features in your app like implementing undo/redo, while also making it easier to debug. For example, you could log every change made to the state and keep a history of the changes to understand the source of a bug.
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