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Fix capitalization of GitHub org (#1888)
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.github/ISSUE_TEMPLATE.md

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### Reproducible Demo
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* Download https://github.com/Microsoft/react-native-code-push/archive/master.zip and unzip. From `Examples` folder run `node create-app.js appName [email protected] [email protected]` command to generate plain CodePushified React Native app. Please see description on top of `create-app.js` file content if needed
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* Download https://github.com/microsoft/react-native-code-push/archive/master.zip and unzip. From `Examples` folder run `node create-app.js appName [email protected] [email protected]` command to generate plain CodePushified React Native app. Please see description on top of `create-app.js` file content if needed
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* If you can't reproduce the bug on it, provide us as much info as possible about your project
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### Environment

CodePush.podspec

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s.author = package['author']
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s.license = package['license']
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s.homepage = package['homepage']
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s.source = { :git => 'https://github.com/Microsoft/react-native-code-push.git', :tag => "v#{s.version}"}
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s.source = { :git => 'https://github.com/microsoft/react-native-code-push.git', :tag => "v#{s.version}"}
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s.ios.deployment_target = '7.0'
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s.tvos.deployment_target = '9.0'
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s.preserve_paths = '*.js'

README.md

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# React Native Module for CodePush
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*Note: This README is only relevant to the latest version of our plugin. If you are using an older version, please switch to the relevant tag on [our GitHub repo](https://github.com/Microsoft/react-native-code-push) to view the docs for that particular version.*
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*Note: This README is only relevant to the latest version of our plugin. If you are using an older version, please switch to the relevant tag on [our GitHub repo](https://github.com/microsoft/react-native-code-push) to view the docs for that particular version.*
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![Switching tags](https://user-images.githubusercontent.com/42337914/57237511-0835de80-7030-11e9-88fa-64eb200478d0.png)
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The CodePush client supports differential updates, so even though you are releasing your JS bundle and assets on every update, your end users will only actually download the files they need. The service handles this automatically so that you can focus on creating awesome apps and we can worry about optimizing end user downloads.
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For more details about how the `release-react` command works, as well as the various parameters it exposes, refer to the [CLI docs](https://github.com/Microsoft/code-push/tree/v3.0.1/cli#releasing-updates-react-native). Additionally, if you would prefer to handle running the `react-native bundle` command yourself, and therefore, want an even more flexible solution than `release-react`, refer to the [`release` command](https://github.com/Microsoft/code-push/tree/v3.0.1/cli#releasing-updates-general) for more details.
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For more details about how the `release-react` command works, as well as the various parameters it exposes, refer to the [CLI docs](https://github.com/microsoft/code-push/tree/v3.0.1/cli#releasing-updates-react-native). Additionally, if you would prefer to handle running the `react-native bundle` command yourself, and therefore, want an even more flexible solution than `release-react`, refer to the [`release` command](https://github.com/microsoft/code-push/tree/v3.0.1/cli#releasing-updates-general) for more details.
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If you run into any issues, or have any questions/comments/feedback, you can ping us within the [#code-push](https://discord.gg/0ZcbPKXt5bWxFdFu) channel on Reactiflux, [e-mail us](mailto:[email protected]) and/or check out the [troubleshooting](#debugging--troubleshooting) details below.
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In addition to being able to use the CodePush CLI to "manually" release updates, we believe that it's important to create a repeatable and sustainable solution for contiously delivering updates to your app. That way, it's simple enough for you and/or your team to create and maintain the rhythm of performing agile deployments. In order to assist with seting up a CodePush-based CD pipeline, refer to the following integrations with various CI servers:
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* [Visual Studio Team Services](https://marketplace.visualstudio.com/items?itemName=ms-vsclient.code-push) - *NOTE: VSTS also has extensions for publishing to [HockeyApp](https://marketplace.visualstudio.com/items?itemName=ms.hockeyapp) and the [Google Play](https://github.com/Microsoft/google-play-vsts-extension) store, so it provides a pretty great mobile CD solution in general.*
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* [Visual Studio Team Services](https://marketplace.visualstudio.com/items?itemName=ms-vsclient.code-push) - *NOTE: VSTS also has extensions for publishing to [HockeyApp](https://marketplace.visualstudio.com/items?itemName=ms.hockeyapp) and the [Google Play](https://github.com/microsoft/google-play-vsts-extension) store, so it provides a pretty great mobile CD solution in general.*
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* [Travis CI](https://github.com/mondora/code-push-travis-cli)
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Additionally, if you'd like more details of what a complete mobile CI/CD workflow can look like, which includes CodePush, check out this [excellent article](https://zeemee.engineering/zeemee-engineering-and-the-quest-for-the-holy-mobile-dev-grail-1310be4953d1#.zfwaxtbco) by the [ZeeMee engineering team](https://zeemee.engineering).

android/app/src/main/java/com/microsoft/codepush/react/CodePush.java

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private boolean isLiveReloadEnabled(ReactInstanceManager instanceManager) {
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// Use instanceManager for checking if we use LiveReload mode. In this case we should not remove ReactNativeDevBundle.js file
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// because we get error with trying to get this after reloading. Issue: https://github.com/Microsoft/react-native-code-push/issues/1272
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// because we get error with trying to get this after reloading. Issue: https://github.com/microsoft/react-native-code-push/issues/1272
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if (instanceManager != null) {
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DevSupportManager devSupportManager = instanceManager.getDevSupportManager();
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if (devSupportManager != null) {
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String packageName = this.mContext.getPackageName();
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int codePushApkBuildTimeId = this.mContext.getResources().getIdentifier(CodePushConstants.CODE_PUSH_APK_BUILD_TIME_KEY, "string", packageName);
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// replace double quotes needed for correct restoration of long value from strings.xml
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// https://github.com/Microsoft/cordova-plugin-code-push/issues/264
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// https://github.com/microsoft/cordova-plugin-code-push/issues/264
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String codePushApkBuildTime = this.mContext.getResources().getString(codePushApkBuildTimeId).replaceAll("\"","");
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return Long.parseLong(codePushApkBuildTime);
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} catch (Exception e) {

android/app/src/main/java/com/microsoft/codepush/react/CodePushNativeModule.java

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// This workaround has been implemented in order to fix https://github.com/facebook/react-native/issues/14533
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// resetReactRootViews allows to call recreateReactContextInBackground without any exceptions
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// This fix also relates to https://github.com/Microsoft/react-native-code-push/issues/878
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// This fix also relates to https://github.com/microsoft/react-native-code-push/issues/878
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private void resetReactRootViews(ReactInstanceManager instanceManager) throws NoSuchFieldException, IllegalAccessException {
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Field mAttachedRootViewsField = instanceManager.getClass().getDeclaredField("mAttachedRootViews");
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mAttachedRootViewsField.setAccessible(true);

android/codepush.gradle

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gradle.projectsEvaluated {
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android.buildTypes.each {
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// to prevent incorrect long value restoration from strings.xml we need to wrap it with double quotes
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// https://github.com/Microsoft/cordova-plugin-code-push/issues/264
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// https://github.com/microsoft/cordova-plugin-code-push/issues/264
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it.resValue 'string', "CODE_PUSH_APK_BUILD_TIME", String.format("\"%d\"", System.currentTimeMillis())
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}
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code-push-plugin-testing-framework/package.json

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},
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"repository": {
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"type": "git",
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"url": "git+https://github.com/Microsoft/code-push.git"
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"url": "git+https://github.com/microsoft/code-push.git"
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},
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"author": {
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"name": "Microsoft Corporation"
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"uuid": "^7.0.3"
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},
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"bugs": {
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"url": "https://github.com/Microsoft/code-push/issues"
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"url": "https://github.com/microsoft/code-push/issues"
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},
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"readme": "ERROR: No README data found!",
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docs/api-js.md

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* __minimumBackgroundDuration__ *(Number)* - Specifies the minimum number of seconds that the app needs to have been in the background before restarting the app. This property only applies to updates which are installed using `InstallMode.ON_NEXT_RESUME` or `InstallMode.ON_NEXT_SUSPEND`, and can be useful for getting your update in front of end users sooner, without being too obtrusive. Defaults to `0`, which has the effect of applying the update immediately after a resume or unless the app suspension is long enough to not matter, regardless how long it was in the background.
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* __updateDialog__ *(UpdateDialogOptions)* - An "options" object used to determine whether a confirmation dialog should be displayed to the end user when an update is available, and if so, what strings to use. Defaults to `null`, which has the effect of disabling the dialog completely. Setting this to any truthy value will enable the dialog with the default strings, and passing an object to this parameter allows enabling the dialog as well as overriding one or more of the default strings. Before enabling this option within an App Store-distributed app, please refer to [this note](https://github.com/Microsoft/react-native-code-push#user-content-apple-note).
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* __updateDialog__ *(UpdateDialogOptions)* - An "options" object used to determine whether a confirmation dialog should be displayed to the end user when an update is available, and if so, what strings to use. Defaults to `null`, which has the effect of disabling the dialog completely. Setting this to any truthy value will enable the dialog with the default strings, and passing an object to this parameter allows enabling the dialog as well as overriding one or more of the default strings. Before enabling this option within an App Store-distributed app, please refer to [this note](https://github.com/microsoft/react-native-code-push#user-content-apple-note).
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The following list represents the available options and their defaults:
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docs/multi-deployment-testing-android.md

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> NOTE
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> Complete demo configured with "multi-deployment testing" feature is [here](https://github.com/Microsoft/react-native-code-push/files/1314118/rncp1004.zip).
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> Complete demo configured with "multi-deployment testing" feature is [here](https://github.com/microsoft/react-native-code-push/files/1314118/rncp1004.zip).
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The [Android Gradle plugin](https://google.github.io/android-gradle-dsl/current/index.html) allows you to define custom config settings for each "build type" (like debug, release). This mechanism allows you to easily configure your debug builds to use your CodePush staging deployment key and your release builds to use your CodePush production deployment key.
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docs/multi-deployment-testing-ios.md

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> NOTE
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> Complete demos configured with "multi-deployment testing" feature are [here]:
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> * **without using cocoa pods**: [link](https://github.com/Microsoft/react-native-code-push/files/1259957/rncp976.copy.zip)
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> * **using cocoa pods**: [link](https://github.com/Microsoft/react-native-code-push/files/1172217/rncp893.copy.zip)
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> * **without using cocoa pods**: [link](https://github.com/microsoft/react-native-code-push/files/1259957/rncp976.copy.zip)
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> * **using cocoa pods**: [link](https://github.com/microsoft/react-native-code-push/files/1172217/rncp893.copy.zip)
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Xcode allows you to define custom build settings for each "configuration" (like debug, release), which can then be referenced as the value of keys within the `Info.plist` file (like the `CodePushDeploymentKey` setting). This mechanism allows you to easily configure your builds to produce binaries, which are configured to synchronize with different CodePush deployments.
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*NOTE: CocoaPods users may need to run `pod install` before building with their new release configuration.*
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*Note: If you encounter the error message `ld: library not found for ...`, please consult [this issue](https://github.com/Microsoft/react-native-code-push/issues/426) for a possible solution.*
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*Note: If you encounter the error message `ld: library not found for ...`, please consult [this issue](https://github.com/microsoft/react-native-code-push/issues/426) for a possible solution.*
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Additionally, if you want to give them seperate names and/or icons, you can modify the `Product Bundle Identifier`, `Product Name` and `Asset Catalog App Icon Set Name` build settings, which will allow your staging builds to be distinguishable from release builds when installed on the same device.

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