Slug Algorithm for text rendering? #19992
Andarwinux
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@lhecker is already all over this :D |
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Improve? No. DirectWrite has a fairly respectable TTF rasterizer. But I suspect it'd be significantly less laggy for rendering complex text and may be a neat solution for us to draw arbitrary bezier curves. In my opinion it should be used as a default rasterizer in Direct2D for rasterizations from outlines (e.g. during animations, HiDPI displays, etc.). |
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Description of the new feature
https://terathon.com/blog/decade-slug.html
https://github.com/EricLengyel/Slug
Would this be useful for Terminal? Or could Terminal use Slug’s algorithm to improve text rendering?
Proposed technical implementation details
No response
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