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Revert Linux move
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UnitySetup/UnitySetup.psm1

Lines changed: 2 additions & 1 deletion
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@@ -80,6 +80,7 @@ class UnitySetupInstance {
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[UnitySetupComponent]::UWP = [io.path]::Combine("$playbackEnginePath", "MetroSupport\Templates\UWP_.NET_D3D"),
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[io.path]::Combine("$playbackEnginePath", "MetroSupport\Templates\UWP_D3D");
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[UnitySetupComponent]::UWP_IL2CPP = , [io.path]::Combine("$playbackEnginePath", "MetroSupport\Templates\UWP_IL2CPP_D3D");
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[UnitySetupComponent]::Linux = , [io.path]::Combine("$playbackEnginePath", "LinuxStandaloneSupport");
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[UnitySetupComponent]::Mac = , [io.path]::Combine("$playbackEnginePath", "MacStandaloneSupport");
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}
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}
@@ -96,12 +97,12 @@ class UnitySetupInstance {
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[UnitySetupComponent]::StandardAssets = , [io.path]::Combine("$Path", "Standard Assets");
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#[UnitySetupComponent]::Mac_IL2CPP = , [io.path]::Combine("$playbackEnginePath", "???");
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[UnitySetupComponent]::Windows = , [io.path]::Combine("$playbackEnginePath", "WindowsStandaloneSupport");
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[UnitySetupComponent]::Linux = , [io.path]::Combine("$playbackEnginePath", "LinuxStandaloneSupport");
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}
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}
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}
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# Common playback engines:
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$componentTests[[UnitySetupComponent]::Linux] = , [io.path]::Combine("$playbackEnginePath", "LinuxStandaloneSupport");
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$componentTests[[UnitySetupComponent]::Android] = , [io.path]::Combine("$playbackEnginePath", "AndroidPlayer");
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$componentTests[[UnitySetupComponent]::iOS] = , [io.path]::Combine("$playbackEnginePath", "iOSSupport");
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$componentTests[[UnitySetupComponent]::AppleTV] = , [io.path]::Combine("$playbackEnginePath", "AppleTVSupport");

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