@@ -80,6 +80,7 @@ class UnitySetupInstance {
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[UnitySetupComponent ]::UWP = [io.path ]::Combine(" $playbackEnginePath " , " MetroSupport\Templates\UWP_.NET_D3D" ),
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[io.path ]::Combine(" $playbackEnginePath " , " MetroSupport\Templates\UWP_D3D" );
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[UnitySetupComponent ]::UWP_IL2CPP = , [io.path ]::Combine(" $playbackEnginePath " , " MetroSupport\Templates\UWP_IL2CPP_D3D" );
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+ [UnitySetupComponent ]::Linux = , [io.path ]::Combine(" $playbackEnginePath " , " LinuxStandaloneSupport" );
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[UnitySetupComponent ]::Mac = , [io.path ]::Combine(" $playbackEnginePath " , " MacStandaloneSupport" );
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}
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}
@@ -96,12 +97,12 @@ class UnitySetupInstance {
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[UnitySetupComponent ]::StandardAssets = , [io.path ]::Combine(" $Path " , " Standard Assets" );
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# [UnitySetupComponent]::Mac_IL2CPP = , [io.path]::Combine("$playbackEnginePath", "???");
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[UnitySetupComponent ]::Windows = , [io.path ]::Combine(" $playbackEnginePath " , " WindowsStandaloneSupport" );
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+ [UnitySetupComponent ]::Linux = , [io.path ]::Combine(" $playbackEnginePath " , " LinuxStandaloneSupport" );
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}
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}
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}
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# Common playback engines:
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- $componentTests [[UnitySetupComponent ]::Linux ] = , [io.path ]::Combine(" $playbackEnginePath " , " LinuxStandaloneSupport" );
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$componentTests [[UnitySetupComponent ]::Android ] = , [io.path ]::Combine(" $playbackEnginePath " , " AndroidPlayer" );
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$componentTests [[UnitySetupComponent ]::iOS ] = , [io.path ]::Combine(" $playbackEnginePath " , " iOSSupport" );
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$componentTests [[UnitySetupComponent ]::AppleTV ] = , [io.path ]::Combine(" $playbackEnginePath " , " AppleTVSupport" );
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