@@ -20,6 +20,7 @@ enum UnitySetupComponent {
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Vuforia = (1 -shl 12 )
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WebGL = (1 -shl 13 )
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Mac_IL2CPP = (1 -shl 14 )
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+ Lumin = (1 -shl 15 )
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All = (1 -shl 15 ) - 1
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}
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@@ -90,6 +91,7 @@ class UnitySetupInstance {
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}
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# Common playback engines:
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+ $componentTests [[UnitySetupComponent ]::Lumin ] = , [io.path ]::Combine(" $playbackEnginePath " , " LuminSupport" );
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$componentTests [[UnitySetupComponent ]::Android ] = , [io.path ]::Combine(" $playbackEnginePath " , " AndroidPlayer" );
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$componentTests [[UnitySetupComponent ]::iOS ] = , [io.path ]::Combine(" $playbackEnginePath " , " iOSSupport" );
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$componentTests [[UnitySetupComponent ]::AppleTV ] = , [io.path ]::Combine(" $playbackEnginePath " , " AppleTVSupport" );
@@ -313,6 +315,7 @@ function Find-UnitySetupInstaller {
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[UnitySetupComponent ]::Vuforia = , " $targetSupport /UnitySetup-Vuforia-AR-Support-for-Editor-$Version .$installerExtension " ;
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[UnitySetupComponent ]::WebGL = , " $targetSupport /UnitySetup-WebGL-Support-for-Editor-$Version .$installerExtension " ;
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[UnitySetupComponent ]::Windows_IL2CPP = , " $targetSupport /UnitySetup-Windows-IL2CPP-Support-for-Editor-$Version .$installerExtension " ;
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+ [UnitySetupComponent ]::Lumin = , " $targetSupport /UnitySetup-Lumin-Support-for-Editor-$Version .$installerExtension " ;
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}
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switch ($currentOS ) {
@@ -1369,7 +1372,7 @@ function Start-UnityEditor {
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[parameter (Mandatory = $false )]
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[string ]$LogFile ,
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[parameter (Mandatory = $false )]
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- [ValidateSet (' StandaloneOSX' , ' StandaloneWindows' , ' iOS' , ' Android' , ' StandaloneLinux' , ' StandaloneWindows64' , ' WebGL' , ' WSAPlayer' , ' StandaloneLinux64' , ' StandaloneLinuxUniversal' , ' Tizen' , ' PSP2' , ' PS4' , ' XBoxOne' , ' N3DS' , ' WiiU' , ' tvOS' , ' Switch' )]
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+ [ValidateSet (' StandaloneOSX' , ' StandaloneWindows' , ' iOS' , ' Android' , ' StandaloneLinux' , ' StandaloneWindows64' , ' WebGL' , ' WSAPlayer' , ' StandaloneLinux64' , ' StandaloneLinuxUniversal' , ' Tizen' , ' PSP2' , ' PS4' , ' XBoxOne' , ' N3DS' , ' WiiU' , ' tvOS' , ' Switch' , ' Lumin ' )]
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[string ]$BuildTarget ,
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[parameter (Mandatory = $false )]
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[switch ]$AcceptAPIUpdate ,
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