- Updated fog
- Fixed mobs not affected by fog in some cases.
- Fixed sky being black under water.
- Added night sky light color configs.
- Added config to reduce colors.
- Added 2 ditherings for reduced color modes.
- Added saturation config.
- Added config for reducing floating point precision.
- Added
Macintosh color classicpreset.
- Renamed
SkyRGB colors toDay. - Renamed
TinttoColor. - Updated presets.
- Fixed shader crash when disabling dither fog in some cases.
- Minor fix/tweak to fog.
- Added
Dynamic Lighting. - Added Dynamic Light RGB configs.
- Added missing texts.
- Fixed speling issue with som vars.
- Added Distant Horizons support.
- Added config
Discard Sky. - Added config
Fog Mult.
- Changed rendering for non-terrain things like block outline, sky, and fog.
- Fixed typo in config value.
- Fixed bug related to frameTimeCounter.
- Added config
Vanilla Light-
Ditter Fogis now disabled by default.Portal Static,Portal Static Particles, andVanilla Lightare now disabled when using Optifine.
- Fixed bug when
Moonlight Strengthwas disabled. - Fixes several issues that occurred when using Optifine.
- Fixed error for AMD GPUs.
- Added profiles.
- Added sunrise tint config.
- Added option to perform BNW before tint.
- Added config for moonlight brightness.
- Changed SCREEN_TEAR_SOLID default to false.
- Changed AIWS default to Disabled.
- Several changes to configs.
- Fixed issues with lightning.
- Fixed bug where DARKNESS_INTENSITY did not work when under 1.0x.
- Added LIGHTMAP_DITERING.
- Added LIGHTNING_STRENGTH.
- Added DARKNESS_INTENSITY.
- Added DITTER_FOG.
- Added AIWS mode Fluids.
- Changed default AIWS_INTENSITY from 1.0 to 0.5
- Changed default BLOOM_SIZE from 0.8 to 0.9
- Set AIWS default to Fluids.
- Fixed purple edge on portals.
- Fixed incorrect shader format version.
- Added AIWS texture distortion. (Disabled by default.)
- Fixed bug when BLUR_SIZE and BLOOM_SIZE were off.
- Fixed slow noise.
- Fixed off state for static tear.
- Added grain.
- Improved noise functions.
- Added RGB color tint.
- Added black and white filter.
- Added language file.
- Screen tear can now be either transparent or solid.
- General fixes.
- General fixes.
- Added options to change the target pixel size of rendering, effects, and scan line.
- Moved configs into categories.
- Added scan-lines.
- Added Slider for scan-lines.
- Changed config "DARK_EDGES" from a toggle to a slider.
- Changed glsl version to 130.
- Fixed bug that causes static tear not to work as intended.
- Fixed bugs regarding screen tear when speed was set to 0.
- Fixed an issue that accrued with some shader mods.
- Added config to control the greenness.
- Optimized shader.
- Improved distortions
- Added portal static
- Added configs
- Initial commit