@@ -48,19 +48,13 @@ ui.register_button("home_gui_set", {
4848 hide_lite = true ,
4949 action = function (player )
5050 local player_name = player :get_player_name ()
51- if minetest .check_player_privs (player_name , {home = true }) then
52- ui .set_home (player , player :get_pos ())
53- local home = ui .home_pos [player_name ]
54- if home ~= nil then
55- minetest .sound_play (" dingdong" ,
56- {to_player = player_name , gain = 1.0 })
57- minetest .chat_send_player (player_name ,
58- S (" Home position set to: @1" , minetest .pos_to_string (home )))
59- end
60- else
51+ ui .set_home (player , player :get_pos ())
52+ local home = ui .home_pos [player_name ]
53+ if home ~= nil then
54+ minetest .sound_play (" dingdong" ,
55+ {to_player = player_name , gain = 1.0 })
6156 minetest .chat_send_player (player_name ,
62- S (" You don't have the \" home\" privilege!" ))
63- ui .set_inventory_formspec (player , ui .current_page [player_name ])
57+ S (" Home position set to: @1" , minetest .pos_to_string (home )))
6458 end
6559 end ,
6660 condition = function (player )
@@ -75,14 +69,8 @@ ui.register_button("home_gui_go", {
7569 hide_lite = true ,
7670 action = function (player )
7771 local player_name = player :get_player_name ()
78- if minetest .check_player_privs (player_name , {home = true }) then
79- if ui .go_home (player ) then
80- minetest .sound_play (" teleport" , {to_player = player_name })
81- end
82- else
83- minetest .chat_send_player (player_name ,
84- S (" You don't have the \" home\" privilege!" ))
85- ui .set_inventory_formspec (player , ui .current_page [player_name ])
72+ if ui .go_home (player ) then
73+ minetest .sound_play (" teleport" , {to_player = player_name })
8674 end
8775 end ,
8876 condition = function (player )
@@ -97,17 +85,11 @@ ui.register_button("misc_set_day", {
9785 hide_lite = true ,
9886 action = function (player )
9987 local player_name = player :get_player_name ()
100- if minetest .check_player_privs (player_name , {settime = true }) then
101- minetest .sound_play (" ui_morning" ,
102- {to_player = player_name , gain = 1.0 })
103- minetest .set_timeofday ((6000 % 24000 ) / 24000 )
104- minetest .chat_send_player (player_name ,
105- S (" Time of day set to 6am" ))
106- else
107- minetest .chat_send_player (player_name ,
108- S (" You don't have the settime privilege!" ))
109- ui .set_inventory_formspec (player , ui .current_page [player_name ])
110- end
88+ minetest .sound_play (" ui_morning" ,
89+ {to_player = player_name , gain = 1.0 })
90+ minetest .set_timeofday ((6000 % 24000 ) / 24000 )
91+ minetest .chat_send_player (player_name ,
92+ S (" Time of day set to 6am" ))
11193 end ,
11294 condition = function (player )
11395 return minetest .check_player_privs (player :get_player_name (), {settime = true })
@@ -121,17 +103,11 @@ ui.register_button("misc_set_night", {
121103 hide_lite = true ,
122104 action = function (player )
123105 local player_name = player :get_player_name ()
124- if minetest .check_player_privs (player_name , {settime = true }) then
125- minetest .sound_play (" ui_owl" ,
126- {to_player = player_name , gain = 1.0 })
127- minetest .set_timeofday ((21000 % 24000 ) / 24000 )
128- minetest .chat_send_player (player_name ,
129- S (" Time of day set to 9pm" ))
130- else
131- minetest .chat_send_player (player_name ,
132- S (" You don't have the settime privilege!" ))
133- ui .set_inventory_formspec (player , ui .current_page [player_name ])
134- end
106+ minetest .sound_play (" ui_owl" ,
107+ {to_player = player_name , gain = 1.0 })
108+ minetest .set_timeofday ((21000 % 24000 ) / 24000 )
109+ minetest .chat_send_player (player_name ,
110+ S (" Time of day set to 9pm" ))
135111 end ,
136112 condition = function (player )
137113 return minetest .check_player_privs (player :get_player_name (), {settime = true })
@@ -144,21 +120,13 @@ ui.register_button("clear_inv", {
144120 tooltip = S (" Clear inventory" ),
145121 action = function (player )
146122 local player_name = player :get_player_name ()
147- if not ui .is_creative (player_name ) then
148- minetest .chat_send_player (player_name ,
149- S (" This button has been disabled outside"
150- .. " of creative mode to prevent"
151- .. " accidental inventory trashing."
152- .. " \n Use the trash slot instead." ))
153- ui .set_inventory_formspec (player , ui .current_page [player_name ])
154- return
155- end
156123 player :get_inventory ():set_list (" main" , {})
157124 minetest .chat_send_player (player_name , S (' Inventory cleared!' ))
158125 minetest .sound_play (" trash_all" ,
159126 {to_player = player_name , gain = 1.0 })
160127 end ,
161128 condition = function (player )
129+ -- Disabled to prevent accidental inventory trashing.
162130 return ui .is_creative (player :get_player_name ())
163131 end ,
164132})
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