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Updating test functions requires a full game restartΒ #16

@SpecialBuilder32

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@SpecialBuilder32

When developing packtest functions, a full game relaunch is required to make changes to an existing test case. /reload nor reopening the world show changes when the test is run. Once a test of a given name is loaded, it does not load any changes anymore.

As a temporary workaround, renaming the test function for each edit (mytest.mcfunction -> mytest1.mcfunction) does still load a new test case upon /reload, though it does not show up in autocomplete for test run ....

Singleplayer
Version: Fabric 1.21.8, Packtest 2.2.0

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