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Merge pull request #604 from bosh/link_shot_profiles
Shot profile links and code blocks everywhere
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docs/config/achievement_groups.md

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@@ -289,7 +289,7 @@ practical use, you'd just configure the show tokens in one place.
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### show_when_enabled:
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Single value, type: string name of a [shows:](../shows/index.md) device. Defaults to empty.
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Single value, type: `string` name of a [shows:](../shows/index.md) device. Defaults to empty.
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Name of the show that will be started when this achievement group has
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been enabled. Also, any tokens configured in the `show_tokens:` section

docs/config/achievements.md

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@@ -275,42 +275,42 @@ documentation.)
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### show_when_completed:
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Single value, type: string name of a [shows:](../shows/index.md) device. Defaults to empty.
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Single value, type: `string` name of a [shows:](../shows/index.md) device. Defaults to empty.
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Name of the show that will be started when this achievement has been
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completed.
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### show_when_disabled:
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Single value, type: string name of a [shows:](../shows/index.md) device. Defaults to empty.
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Single value, type: `string` name of a [shows:](../shows/index.md) device. Defaults to empty.
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Name of the show that will be started when this achievement has been
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disabled.
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### show_when_enabled:
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Single value, type: string name of a [shows:](../shows/index.md) device. Defaults to empty.
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Single value, type: `string` name of a [shows:](../shows/index.md) device. Defaults to empty.
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Name of the show that will be started when this achievement has been
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enabled.
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### show_when_selected:
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Single value, type: string name of a [shows:](../shows/index.md) device. Defaults to empty.
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Single value, type: `string` name of a [shows:](../shows/index.md) device. Defaults to empty.
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Name of the show that will be started when this achievement has been
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selected.
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### show_when_started:
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Single value, type: string name of a [shows:](../shows/index.md) device. Defaults to empty.
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Single value, type: `string` name of a [shows:](../shows/index.md) device. Defaults to empty.
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Name of the show that will be started when this achievement has been
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started.
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### show_when_stopped:
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Single value, type: string name of a [shows:](../shows/index.md) device. Defaults to empty.
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Single value, type: `string` name of a [shows:](../shows/index.md) device. Defaults to empty.
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Name of the show that will be started when this achievement has been
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stopped.

docs/config/autofire_coils.md

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@@ -66,7 +66,7 @@ your config:
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### coil:
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Single value, type: string name of a [coils:](coils.md) device. Defaults to empty.
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Single value, type: `string` name of a [coils:](coils.md) device. Defaults to empty.
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The name of the coil you want to fire. (Actually, perhaps we should
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phrase it as the name of the coil you want to change the state on,
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### switch:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[switches:](switches.md) device. Defaults to
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empty.
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### playfield:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[playfields:](playfields.md) device. Default:
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`playfield`
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docs/config/ball_devices.md

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@@ -49,7 +49,7 @@ many balls that device can hold. Default will be set to the number of
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### ball_missing_target:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[playfields:](playfields.md) device. Default:
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`playfield`
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### captures_from:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[playfields:](playfields.md) device. Default:
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`playfield`
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### confirm_eject_switch:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[switches:](switches.md) device. Defaults to
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empty.
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### target_on_unexpected_ball:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[ball_devices:](ball_devices.md) device.
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Defaults to empty.
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docs/config/ball_holds.md

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### source_playfield:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[ball_devices:](ball_devices.md) device.
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Default: `playfield`
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docs/config/ball_routings.md

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### target_device:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[ball_devices:](ball_devices.md) device.
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Defaults to empty.
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docs/config/ball_saves.md

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@@ -143,7 +143,7 @@ drains it will not be saved.
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### source_playfield:
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Single value, type: string name of a
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Single value, type: `string` name of a
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[ball_devices:](ball_devices.md) device.
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Default: `playfield`
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docs/config/blinkenlights.md

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### light:
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Single value, type: string name of a [lights:](lights.md) device. Defaults to empty.
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Single value, type: `string` name of a [lights:](lights.md) device. Defaults to empty.
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This is the name of the light which this blinkenlight controls.
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docs/config/coil_overwrites.md

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@@ -25,7 +25,7 @@ your config. (If you don't include them, the default will be used).
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### hold_power:
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Single value, type: float(0,1).
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Single value, type: `float(0,1)`.
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Overwrite the `hold_power` of the coil for this device. See
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`default_hold_power` in [coils:](coils.md) for
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### pulse_power:
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Single value, type: float(0,1).
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Single value, type: `float(0,1)`.
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Overwrite the `pulse_power` of the coil for this device. See
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`default_pulse_power` in [coils:](coils.md) for

docs/config/coils.md

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### default_hold_power:
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Single value, type: float(0,1). Defaults to empty.
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Single value, type: `float(0,1)`. Defaults to empty.
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This setting lets you control how much power is sent to the coil when
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it's "held" in the on position. This is an float value from 0-1 (i.e.
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### default_pulse_power:
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Single value, type: float(0,1). Defaults to empty.
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Single value, type: `float(0,1)`. Defaults to empty.
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The power factor which controls how much power is applied during the
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initial pulse phase of the coil's activation. (Note that not all
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### max_hold_power:
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Single value, type: float(0,1). Defaults to empty.
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Single value, type: `float(0,1)`. Defaults to empty.
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This controlls the maximum allowed hold power for this this coil. While
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*default_hold_power* sets the default for all enable calls on the coil
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### max_pulse_power:
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Single value, type: float(0,1). Default: `1.0`
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Single value, type: `float(0,1)`. Default: `1.0`
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Set the maxium pulse power. If pulse is called on the coil without any
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### platform_settings:
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Single value, type: dict. Defaults to empty.
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Single value, type: `dict`. Defaults to empty.
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Dict of platform specific settings. Consult your platform documentation
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### psu:
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Single value, type: string name of a [psus:](psus.md) device. Default: `default`
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Single value, type: `string` name of a [psus:](psus.md) device. Default: `default`
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Specify to which [power supply unit](psus.md) this coil is connected. This is used for power management.
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In some cases, MPF can deliberately delay coil pulses to prevent too

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