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link sound_player documentation references to sound config directly to the relevant properties
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docs/config/sound_player.md

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@@ -169,39 +169,39 @@ overwrites the setting in your sound.
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List of one (or more) events. Those will be posted by the device.
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Default: `use_sound_setting`
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:events_when_looping](sounds.md#events_when_looping) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### events_when_played:
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List of one (or more) events. Those will be posted by the device.
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Default: `use_sound_setting`
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:events_when_played](sounds.md#events_when_played) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### events_when_stopped:
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List of one (or more) events. Those will be posted by the device.
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Default: `use_sound_setting`
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:events_when_stopped](sounds.md#events_when_stopped) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### fade_in:
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Single value, type: `time string (secs)`
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([Instructions for entering time strings](instructions/time_strings.md)). Defaults to empty.
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:fade_in](sounds.md#fade_in) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### fade_out:
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Single value, type: `time string (secs)`
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([Instructions for entering time strings](instructions/time_strings.md)). Defaults to empty.
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:fade_out](sounds.md#fade_out) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### key:
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Single value, type: `int_or_token`. Defaults to empty.
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:loops](sounds.md#loops) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### max_queue_time:
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Single value, type: `time string (secs)`
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([Instructions for entering time strings](instructions/time_strings.md)). Default: `-1`
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:max_queue_time](sounds.md#max_queue_time) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### mode_end_action:
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Single value, type: `float_or_token`. Defaults to empty.
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:pan](sounds.md#pan) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### priority:
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Single value, type: `int_or_token`. Defaults to empty.
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:priority](sounds.md#priority) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### start_at:
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Single value, type: `time string (secs)`
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([Instructions for entering time strings](instructions/time_strings.md)). Defaults to empty.
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:start_at](sounds.md#start_at) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### track:
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Single value, type: `string`. Defaults to empty.
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:track](sounds.md#track) documentation for details about this setting as it just
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overwrites the setting in your sound.
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### volume:
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Single value, type: `gain setting` (-inf, db, or float between 0.0 and
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1.0). Defaults to empty.
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Please refer to the [sounds:](sounds.md) documentation for details about this setting as it just
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Please refer to the [sounds:volume](sounds.md#volume) documentation for details about this setting as it just
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overwrites the setting in your sound.
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## Related How To guides

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