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Merge pull request #600 from worldpeace-germany/main
Clarification on ball save behavior
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docs/config/ball_saves.md

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@@ -24,9 +24,12 @@ ball_saves:
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enable_events: mode_base_started
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timer_start_events: balldevice_plunger_lane_ball_eject_success
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auto_launch: true
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balls_to_save: 1
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balls_to_save: 3
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debug: true
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```
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Note that the total time starts once on the very first ball and is not being reset on a ball drain. In the above example that means that you have three ball saves
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within 12 seconds (10s active time plus 2s grace period). If your first ball drains after 10s, you get a ball save, if the next ball drains again after another
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10s you do *not* get a second ball save because the timer is not reset and a total of 20s has elapsed.
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## Optional settings
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