Import - support for shape type "serialized" #120
meierhofer08
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Hi @meierhofer08 , I think it's certainly possible, but in contrast to the other formats such as PLY, OBJ, we can't leverage Blender's internal routines to directly convert the data into a Blender mesh. So unfortunately it't not as straight-forward. One potential workaround would be to first load your serialized meshes in Mitsuba and then you can write them out as PLY files. Subsequently you could modify your scene to use the generated PLY meshes instead. |
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Would it be possible to implement support for "serialized" shape types?
This would help with importing many older Mitsuba scenes still containing serialized shapes.
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