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Hi @sunilhadap

It is defined in Mitsuba 3, in this file: https://github.com/mitsuba-renderer/mitsuba3/blob/master/src/shapes/blender.cpp.
It's not mentioned in the documentation because it is only meant for "internal" use. As the name suggests, it's something that is specifically built for the Blender addon and wasn't meant to be used for anything else. In addition, with the high-frequency updates of the Blender Mesh representations, that plugin is subject to a lot of breaking changes.
I guess my point is that if you want to rely on that code for something, there is a strong risk that overtime it will no longer fit your initial purpose.

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@sunilhadap
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