How to model a transparent material with measured BRDF? #1012
-
I'm very new to Mitsuba but so far I love the tool! My goal is to model a transparent glass with a coating. I know the BRDF of the coating, so I'm thinking of using the "measured material" bsdf to model it. But if I understand correctly, in this model it's assumed that all light that's not reflected gets absorbed. Instead, I would like to transmit it through the material. How can I achieve that? |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 1 reply
-
You are correct, that model does not account for any form of transmission. The naive way is just to to use the However I would imagine that you'd want the transmissive lobe to somewhat proportional to the incident angle, assuming some Fresnel-like behavior. For that I think you're better off writing your own custom BSDF. You can obviously still keep a nested inner |
Beta Was this translation helpful? Give feedback.
Hi @sebastienfricker
You are correct, that model does not account for any form of transmission.
The naive way is just to to use the
blendbsdf
with some other transmissive material.However I would imagine that you'd want the transmissive lobe to somewhat proportional to the incident angle, assuming some Fresnel-like behavior. For that I think you're better off writing your own custom BSDF. You can obviously still keep a nested inner
measured
BSDF for the reflective component.