Is it possible to recreate wireframe
texture in Mitsuba 3?
#1177
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The documentation from version 0.4.3 - section 8.6.3 shows a I was wondering if it is possible to render a model and reveal its mesh in the same manner in the current version of mitsuba3. I tried applying It reveals the structure but I don't think it's the same as a wireframe. |
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This hasn't been ported to Mitsuba 3, and there currently isn't any plan to do it either. That said, I do think that this might still be possible in a custom |
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Hi @jaroslavknotek
This hasn't been ported to Mitsuba 3, and there currently isn't any plan to do it either.
That said, I do think that this might still be possible in a custom
mi.Texture
plugin. I don't know how the original implementation worked, but any call toTexture.eval()
passes aSurfaceInteraction3f
which should hold enough information to determine whethere or not the current point is close enough to an edge to be rendered with a different color (wireframe color).