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Hi @aantg If you combine I think you might have a |
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Hello!
I want to use double precision render variants. As they are not there by default, I have to compile Mitsuba myself. Based on relevant topic in documentation I followed steps below:
git clone --recursive https://github.com/mitsuba-renderer/mitsuba3 --branch v3.5.2
cmake -G "Visual Studio 17 2022" -A x64 -B build -DMI_ENABLE_EMBREE=0
Command output
mitsuba.conf
file:Modified list
mitsuba.sln
, changed configuration toRelease
, pressedBuild Solution
and build process failed after a while with lots of warnings and link errors LNK2001:Some Build Errors
I also tried steps from documentation as-is (except that I cloned with
--branch v3.5.2
) and had no luck.My configuration:
Where is my mistake? What should I do to successfully build Mitsuba? Also after that I would like to add Mitsuba to my python virtual environment, how to do it in a better way?
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