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I am trying to render the teapot behind a slab of glass. Here is my code. |
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Hi @maxie1059 You would need to write a custom integrator to ignore light paths where the first segment does not hit your glass slab. I can't really think of any other way to do this cleanly. |
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Hi @maxie1059
You would need to write a custom integrator to ignore light paths where the first segment does not hit your glass slab. I can't really think of any other way to do this cleanly.