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Hello @johnson-c, Without knowing which spectrum plugin you are using, my best bet is that this is the conversion step you are seeing: Lines 1230 to 1237 in 284ecf7 |
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I'm missing something, I looked through the documentation and don't see any mention of this. The values of eta and k stored in the "..spd" values differ when I traverse the scene and look at "bsdf.eta.value" and "bsdf.k.value". I'm using the RBG render so I understand there is some averaging that takes place to convert the spectrally resolved values into RGB but I get different values from those stored in the .spd even if I make those values constant with wavelength. Where is this conversion done?
e.g
; Lambda (A) n k
;-----------------------------------------
309.95 3.99
...
...
885.57 3.99
In [22]: params_scene['center_stack_b.bsdf.eta.value']
Out[22]: [[4.80749, 3.78343, 3.62797]]
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