Skip to content
Discussion options

You must be logged in to vote

Indeed this is not supported unfortunately.

It isn't currently on our roadmap, but if I were to implement this, here if how I would do it:

  • Implement a SpectralBitmap texture plugin that loads a "spectral image file" interpolates between the right channels given the queried wavelength.
  • Implement a SpectralEnvmap emitter plugin that uses the SpectralBitmap plugin.

If you give this a try, please open a PR and I will be more than happy to help you with this.

Replies: 2 comments 1 reply

Comment options

You must be logged in to vote
0 replies
Comment options

You must be logged in to vote
1 reply
@diiigle
Comment options

Answer selected by njroussel
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
4 participants