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Took some time figuring out the definitions:

  1. In mitsuba, the camera frame is "screen left==x, screen top==y and forward==z", the world frame is "Y up and -Z forward".
  2. In blender, the camera frame is "screen right==x, screen top==y and forward==-z", the world frame is "Z up and Y forward".

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@GCChen97
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@njroussel
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