Replies: 2 comments 2 replies
-
OK, I guess by definition it has two lobes and thus never will be perfectly diffuse. |
Beta Was this translation helpful? Give feedback.
0 replies
-
This will depend on the BSDF. Take a look at the plugin reference. If the
I believe you can make it perfectly diffuse by setting the |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I have two questions regarding the BRDFs:
alpha
also using a texture or it is only float?For example:
The output of this is
[[1.3195570707321167, 1.3195570707321167, 1.3195570707321167]]
[[0.800000011920929, 0.800000011920929, 0.800000011920929]]
which means the principled is not producing perfectly diffuse weights ...
Beta Was this translation helpful? Give feedback.
All reactions