How to optimize the direction of directional light #660
Replies: 2 comments
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Hi @shallowtoil This is unfortunate, but I don't believe you can optimize the vertex normals to achieve a similiar result to optimizing a Optimizing the position of your emitter is possible in most cases. I would recommend trying to approximate your scene/setup with an emitter which you'd be moving. |
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Hi @njroussel, Thanks for the response. By optimizing the position of your emitter, do you mean to adjust the orientation of my ceiling? Or use a point light? In my case, a distant directional source is the best since I want everything in my scene (suppose it's a fairly large scene) to be uniformly illuminated. Another workaround I can think of is to instead of adjusting the direction of the light, optimize the positions of objects and the sensor since all those are differentiable. |
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Hi @,
I want to optimize the direction of directional light but find that the
direction
andto_world
params fordirectional
light are not differentiable. I've tried usingarea directional
light with a fairly large ceiling and twisted the direction of light by changing the normals of ceiling vertices. However, the object can not be properly illuminated even with a large radiance value. I am wondering whether there are recommended workarounds that will serve my purposes.Thanks
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