Optimization of .to_world is not working #736
Unanswered
AntonioDOrazio
asked this question in
Q&A
Replies: 1 comment 2 replies
-
Hi 👋 , This line Regards |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
I have an emitter attached to a mesh sphere, and I'm trying to optimize the X,Y,Z position of the sphere, to apply a translation to the to_world attribute, given a target renderer

This is my reference

And this is my starting point

Obtained with
I am using the following code:
However, the position stays the same:

Am I doing something wrong? Or am I trying to do something which is unsupported?
Thank you
Beta Was this translation helpful? Give feedback.
All reactions