mitsuba 3 is offline ray tracing renderer? #784
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I am searching for a real-time path-tracing rendering engine for research purposes, where at least the naive path tracer is built-in. I know mitsuba 2 and 3 are very popular in the physically-based rendering community. I checked some documentation of mitsuba 3. My initial guesses are:
Please correct me if I am wrong. |
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Mitsuba has a standard path tracer implementation available (documentation). If you're looking for an algorithm where the rays start at a light source, this is also possible with Mitsuba using the Mitsuba is not a real-time renderer. There is an important focus on performance, but real-time performance is not an immediate goal of the project. |
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Hi @bipul-mohanto
Mitsuba has a standard path tracer implementation available (documentation). If you're looking for an algorithm where the rays start at a light source, this is also possible with Mitsuba using the
ptracer
.Mitsuba is not a real-time renderer. There is an important focus on performance, but real-time performance is not an immediate goal of the project.