direct_reparam #835
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Hi, I used the built-in direct_reparam to run some experiments but could not get the correct result. My scene consists of a sphere and a plane at the back. The camera is at the front, and the point light is also at the front.
Now I have a single parameter that moves the plane to its right and want to forward it to the rendered image. In theory, I should expect the image gradient to be zero everywhere, but instead I see a circle of gradients around the sphere.
Am I misusing direct_reparam? Many thanks in advance. |
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Replies: 1 comment
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No, this is the correct utilization. I believe this is simply a limitation of the method (project page). |
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Hi @zichenwang01
No, this is the correct utilization. I believe this is simply a limitation of the method (project page).