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So it seems that in addition to clipping, |
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Hi @AZaitzeff Here's the source code of I believe what you are referencing here is the sRGB gamma ramp/correction. We don't have a page about this topic specifically, but we do have pointers on how to enable/disable it in Mitsuba this guide. Also |
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Hi @AZaitzeff
Here's the source code of
convert_to_bitmap
: source. The documentation is also in our API reference.I believe what you are referencing here is the sRGB gamma ramp/correction. We don't have a page about this topic specifically, but we do have pointers on how to enable/disable it in Mitsuba this guide.
In short, we need a linear color space to during rendering but most likely you'll want a sRGB color values when displaying the rendered image.
Also
convert_to_bitmap
is a convenience function. As you can see from its source code, it's only a couple of lines. You can use the fullBItmap
constructor and its methods if you wish to produce a different result.