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I'm currently building libmlx.a in Xcode, and would like the python stuff to use the libmlx.a archive which I'm building in Xcode. |
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D'Oh. I see that the python stuff doesn't use the libmlx.a archive and instead uses the libmlx.dylib which pybind-stubgen creates. Again, please pardon my python ignorance. I'm ramping up on basics now. |
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What is the best way to be able hit a breakpoint in the MLX python and then step into the MLX C++? Merely attaching Xcode to an MLX process seems like it would only enable hitting a C++ breakpoint, without knowing which python statement had caused the C++ breakpoint to be hit.
Please pardon my python ignorance. I'm new to python, and am beginning an attempt to implement C++ versions of some of the MLX python code.
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