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chore(release): 3.5.0 [skip ci]
# [3.5.0](3.4.1...3.5.0) (2025-11-08) ### Bug Fixes * avoid gc in editor ([31d58a2](31d58a2)) ### Features * add `Raycast Method` option for `MaskingShape` component ([f43254d](f43254d)), closes [#262](#262) * support vertex alpha for TextMeshPro SubMeshUI ([d3070e3](d3070e3)), closes [#261](#261)
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Packages/src/CHANGELOG.md

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# [3.5.0](https://github.com/mob-sakai/SoftMaskForUGUI/compare/3.4.1...3.5.0) (2025-11-08)
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### Bug Fixes
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* avoid gc in editor ([31d58a2](https://github.com/mob-sakai/SoftMaskForUGUI/commit/31d58a2fa6f222c260e72568ee00e002aaeb72af))
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### Features
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* add `Raycast Method` option for `MaskingShape` component ([f43254d](https://github.com/mob-sakai/SoftMaskForUGUI/commit/f43254d37cd01efff55c72412c5327d4237ec58c)), closes [#262](https://github.com/mob-sakai/SoftMaskForUGUI/issues/262)
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* support vertex alpha for TextMeshPro SubMeshUI ([d3070e3](https://github.com/mob-sakai/SoftMaskForUGUI/commit/d3070e38c139705d750edc0eeb1d94ea40a30dbb)), closes [#261](https://github.com/mob-sakai/SoftMaskForUGUI/issues/261)
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## [3.4.1](https://github.com/mob-sakai/SoftMaskForUGUI/compare/3.4.0...3.4.1) (2025-10-25)
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Packages/src/package.json

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"name": "com.coffee.softmask-for-ugui",
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"displayName": "UI Soft Mask",
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"description": "UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.\nBy using SoftMask instead of the default Mask component, you can beautifully represent the rounded edges of UI elements.",
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"version": "3.4.1",
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"version": "3.5.0",
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"unity": "2017.1",
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"license": "MIT",
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"repository": {

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