diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardStationTeleportEndpoint.cs b/libMBIN/Source/NMS/GameComponents/GcRewardStationTeleportEndpoint.cs index b213fd381..3cf86cc65 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardStationTeleportEndpoint.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardStationTeleportEndpoint.cs @@ -1,7 +1,9 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x1AC41D7397DD48F9, NameHash = 0xF11D1A94)] + [NMS(GUID = 0x1DCD4FE2C5B96CD6, NameHash = 0xF11D1A94)] public class GcRewardStationTeleportEndpoint : NMSTemplate { + [NMS(Index = 0)] + /* 0x0 */ public bool FailPeekIfCannotAdd; } } diff --git a/libMBIN/Source/NMS/GameComponents/GcRewardTable.cs b/libMBIN/Source/NMS/GameComponents/GcRewardTable.cs index c3cb5e474..fac518d32 100644 --- a/libMBIN/Source/NMS/GameComponents/GcRewardTable.cs +++ b/libMBIN/Source/NMS/GameComponents/GcRewardTable.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x664961E91453A7C7, NameHash = 0x67E289CF)] + [NMS(GUID = 0xE12FFEBF68537229, NameHash = 0x67E289CF)] public class GcRewardTable : NMSTemplate { [NMS(Index = 1)] @@ -52,33 +52,41 @@ public class GcRewardTable : NMSTemplate /* 0x150 */ public List SeasonRewardTable2; [NMS(Index = 36)] /* 0x160 */ public List SeasonRewardTable20; + [NMS(Index = 37)] + /* 0x170 */ public List SeasonRewardTable21; + [NMS(Index = 38)] + /* 0x180 */ public List SeasonRewardTable22; + [NMS(Index = 39)] + /* 0x190 */ public List SeasonRewardTable23; + [NMS(Index = 40)] + /* 0x1A0 */ public List SeasonRewardTable24; [NMS(Index = 19)] - /* 0x170 */ public List SeasonRewardTable3; + /* 0x1B0 */ public List SeasonRewardTable3; [NMS(Index = 20)] - /* 0x180 */ public List SeasonRewardTable4; + /* 0x1C0 */ public List SeasonRewardTable4; [NMS(Index = 21)] - /* 0x190 */ public List SeasonRewardTable5; + /* 0x1D0 */ public List SeasonRewardTable5; [NMS(Index = 22)] - /* 0x1A0 */ public List SeasonRewardTable6; + /* 0x1E0 */ public List SeasonRewardTable6; [NMS(Index = 23)] - /* 0x1B0 */ public List SeasonRewardTable7; + /* 0x1F0 */ public List SeasonRewardTable7; [NMS(Index = 24)] - /* 0x1C0 */ public List SeasonRewardTable8; + /* 0x200 */ public List SeasonRewardTable8; [NMS(Index = 25)] - /* 0x1D0 */ public List SeasonRewardTable9; + /* 0x210 */ public List SeasonRewardTable9; [NMS(Index = 16)] - /* 0x1E0 */ public List SettlementTable; + /* 0x220 */ public List SettlementTable; [NMS(Index = 8)] - /* 0x1F0 */ public List ShipSalvageTable; + /* 0x230 */ public List ShipSalvageTable; [NMS(Index = 4)] - /* 0x200 */ public List SpecialRewardTable; + /* 0x240 */ public List SpecialRewardTable; [NMS(Index = 10)] - /* 0x210 */ public List Table; + /* 0x250 */ public List Table; [NMS(Index = 11)] - /* 0x220 */ public List TechRewardOrder; + /* 0x260 */ public List TechRewardOrder; [NMS(Index = 14)] - /* 0x230 */ public List TwitchRewardTable; + /* 0x270 */ public List TwitchRewardTable; [NMS(Index = 7)] - /* 0x240 */ public List WikiProgressTable; + /* 0x280 */ public List WikiProgressTable; } } diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index 67d787391..7a3a8cbca 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "6.13.0.1"; + internal const string VERSION_STRING = "6.17.0.1"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major;