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| 1 | +# /// script |
| 2 | +# dependencies = ["pymhf[gui]>=0.1.13"] |
| 3 | +# |
| 4 | +# [tool.pymhf] |
| 5 | +# exe = "NMS.exe" |
| 6 | +# steam_gameid = 275850 |
| 7 | +# start_paused = false |
| 8 | +# |
| 9 | +# [tool.pymhf.gui] |
| 10 | +# always_on_top = true |
| 11 | +# |
| 12 | +# [tool.pymhf.logging] |
| 13 | +# log_dir = "." |
| 14 | +# log_level = "info" |
| 15 | +# window_name_override = "NMS audio thing" |
| 16 | +# /// |
| 17 | +from __future__ import annotations |
| 18 | + |
| 19 | +import ctypes |
| 20 | +import logging |
| 21 | +from dataclasses import dataclass |
| 22 | + |
| 23 | +from pymhf import Mod, ModState |
| 24 | +from pymhf.core.hooking import disable |
| 25 | +from pymhf.core.utils import set_main_window_active |
| 26 | +from pymhf.gui.decorators import BOOLEAN, STRING, gui_button, gui_combobox |
| 27 | + |
| 28 | +from nmspy.data.audiokinetic import AK |
| 29 | +from nmspy.data.enums import GcAudioWwiseEvents |
| 30 | +import nmspy.data.types as nms |
| 31 | + |
| 32 | +logger = logging.getLogger("AudioNames") |
| 33 | + |
| 34 | + |
| 35 | +AUDIO_EVENTS = {i.name: i.value for i in GcAudioWwiseEvents} |
| 36 | +AUDIO_EVENTS_REV = {i.value: i.name for i in GcAudioWwiseEvents} |
| 37 | +EVENT_NAMES = [i.name for i in GcAudioWwiseEvents] |
| 38 | + |
| 39 | + |
| 40 | +@dataclass |
| 41 | +class AudioState(ModState): |
| 42 | + event_id: int = 0 |
| 43 | + obj_id: int = 0 |
| 44 | + play_sounds: bool = True |
| 45 | + log_sounds: bool = True |
| 46 | + |
| 47 | + |
| 48 | +@disable |
| 49 | +class AudioNames(Mod): |
| 50 | + __author__ = "monkeyman192" |
| 51 | + __description__ = "Log (almost) all audio events when they happen" |
| 52 | + __version__ = "0.1" |
| 53 | + |
| 54 | + state = AudioState() |
| 55 | + |
| 56 | + def __init__(self): |
| 57 | + super().__init__() |
| 58 | + self.audio_manager = None |
| 59 | + |
| 60 | + @gui_combobox("Audio ID:", items=EVENT_NAMES) |
| 61 | + def select_audio_id(self, sender, app_data: str, user_data): |
| 62 | + event_id = AUDIO_EVENTS.get(app_data, 0) |
| 63 | + self.state.event_id = event_id |
| 64 | + |
| 65 | + @gui_button("Play sound") |
| 66 | + def play_sound(self): |
| 67 | + if self.state.event_id and self.state.obj_id and self.audio_manager is not None: |
| 68 | + set_main_window_active() |
| 69 | + audioid = nms.TkAudioID() |
| 70 | + audioid.muID = self.state.event_id |
| 71 | + self.audio_manager.Play( |
| 72 | + event=ctypes.byref(audioid), object=self.state.obj_id |
| 73 | + ) |
| 74 | + |
| 75 | + @property |
| 76 | + @STRING("Event ID", decimal=True) |
| 77 | + def event_id(self): |
| 78 | + return self.state.event_id |
| 79 | + |
| 80 | + @event_id.setter |
| 81 | + def event_id(self, value): |
| 82 | + self.state.event_id = int(value) |
| 83 | + |
| 84 | + @property |
| 85 | + @STRING("Object ID", decimal=True) |
| 86 | + def obj_id(self): |
| 87 | + return self.state.obj_id |
| 88 | + |
| 89 | + @obj_id.setter |
| 90 | + def obj_id(self, value): |
| 91 | + self.state.obj_id = int(value) |
| 92 | + |
| 93 | + @property |
| 94 | + @BOOLEAN("Log sounds") |
| 95 | + def log_sounds(self): |
| 96 | + return self.state.log_sounds |
| 97 | + |
| 98 | + @log_sounds.setter |
| 99 | + def log_sounds(self, value): |
| 100 | + self.state.log_sounds = value |
| 101 | + |
| 102 | + @disable |
| 103 | + @AK.SoundEngine.PostEvent.before |
| 104 | + def play_event(self, *args): |
| 105 | + if self.state.log_sounds: |
| 106 | + event_id = args[0] |
| 107 | + event_name = AUDIO_EVENTS_REV.get(event_id, "unknown event thing...") |
| 108 | + logger.info(f"{args} -> {event_name}") |
| 109 | + |
| 110 | + @AK.SoundEngine.RegisterGameObj.before |
| 111 | + def register_object(self, in_GameObj, in_pszObjName): |
| 112 | + if self.state.log_sounds: |
| 113 | + logger.info(f"{in_GameObj} name: {ctypes.c_char_p(in_pszObjName).value}") |
| 114 | + |
| 115 | + @disable |
| 116 | + @nms.cTkAudioManager.Play.after |
| 117 | + def after_play( |
| 118 | + self, |
| 119 | + this: ctypes._Pointer[nms.cTkAudioManager], |
| 120 | + event: ctypes._Pointer[nms.TkAudioID], |
| 121 | + object_, |
| 122 | + ): |
| 123 | + audioID = event.contents |
| 124 | + logger.info(f"After play: ID: {audioID.muID}, object: {object_}") |
| 125 | + self.audio_manager = this.contents |
| 126 | + self.state.event_id = audioID.muID |
| 127 | + self.state.obj_id = object_ |
| 128 | + |
| 129 | + @disable |
| 130 | + @nms.cTkAudioManager.Play_attenuated.after |
| 131 | + def after_play_attenuated(self, *args): |
| 132 | + logger.info(f"Just played an attenuated sound: {args}") |
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