๐น๏ธ RetroType | Working on Sprite Animation MonkeyType Mod #1506
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tcbutler320
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I dont know, i feel like this is really out there and doesnt fully fit the look of the website. Plus im not sure i understand the functionality. The sprite just moves right as you type? |
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๐น๏ธ RetroType
retrotype_final.mov
Background
I've been playing around with some game development projects and thought it would be fun to implement an animated sprite into MonkeyType. These videos represent what I've done so far.
Some Development Ideas
Current Sprite Options
sprites.mp4
๐พ Technicalities
I used event listeners for the sprite animations. You can enter
free move
mode by just using the nav arrows to walk around. When you start a typing test, pressing alphanumeric keys will move the sprite to the right by 1 space, backspace will move the sprite left by 1 space.๐ฐ Concerns
Animating a local sprite with eventListeners is pretty trivial, but I haven't yet looked into how this could be done in multiplayer mode. It might be possible to work this into the current
socket.io
socket scheme, or there could be some javascript game library. To look as good as it does locally, the sockets would have to update per each user per each keystroke, which would be a crazy increase in socket messages. Either way, if this were to become a serious development idea then it might be advantageous to look into how resource intensive this would be.Beta Was this translation helpful? Give feedback.
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