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gamepad.mbt
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71 lines (64 loc) · 1.98 KB
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// Copyright 2025 International Digital Economy Academy
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
///|
pub struct AxisInfo {
min : Int
max : Int
deadzone : Int?
}
///|
pub fn AxisInfo::new(min : Int, max : Int, deadzone : Int?) -> AxisInfo {
{ min, max, deadzone }
}
///|
fn is_y_axis_reversed() -> Bool {
runtime_sdl_platform_name() != "Windows"
}
///|
const INT_MAX_I64 : Int64 = 2147483647L
///|
pub fn axis_value(info : AxisInfo, val : Int, axis : Axis) -> Double {
let range_i64 = info.max.to_int64() - info.min.to_int64()
let minf = Float::from_int(info.min)
let onef = Float::from_int(1)
let twof = Float::from_int(2)
let mut range = Float::from_int(info.max) - minf
let mut v = Float::from_int(val) - minf
// Mirror gil' overflow behavior: only do the odd-range centering adjustment
// when max - min fits into 32-bit Int.
if range_i64 <= INT_MAX_I64 && range_i64 >= 0L {
if range_i64 % 2L == 1L {
range = range + onef
v = v + onef
}
}
v = v / range * twof - onef
let mut out = v.to_double()
let is_y_axis = match axis {
Axis::LeftStickY | Axis::RightStickY | Axis::DPadY => true
_ => false
}
if is_y_axis_reversed() && is_y_axis && out != 0.0 {
out = -out
}
clamp(out, -1.0, 1.0)
}
///|
pub fn btn_value(info : AxisInfo, val : Int) -> Double {
let minf = Float::from_int(info.min)
let range = Float::from_int(info.max) - minf
let mut v = Float::from_int(val) - minf
v = v / range
clamp(v.to_double(), 0.0, 1.0)
}