@@ -397,16 +397,16 @@ void Arduino_RGB_Display::draw16bitRGBBitmap(int16_t x, int16_t y,
397
397
switch (_rotation)
398
398
{
399
399
case 1 :
400
- result = gfx_draw_bitmap_to_framebuffer_rotate_1 (bitmap, w, h, _framebuffer, x, y, _fb_width, _fb_height + ROW_OFFSET1 );
400
+ result = gfx_draw_bitmap_to_framebuffer_rotate_1 (bitmap, w, h, _framebuffer, x, y, _fb_height, _fb_width );
401
401
break ;
402
402
case 2 :
403
- result = gfx_draw_bitmap_to_framebuffer_rotate_2 (bitmap, w, h, _framebuffer, x, y, _fb_width, _fb_height + ROW_OFFSET1 );
403
+ result = gfx_draw_bitmap_to_framebuffer_rotate_2 (bitmap, w, h, _framebuffer, x, y, _fb_width, _fb_height);
404
404
break ;
405
405
case 3 :
406
- result = gfx_draw_bitmap_to_framebuffer_rotate_3 (bitmap, w, h, _framebuffer, x, y, _fb_width, _fb_height + ROW_OFFSET1 );
406
+ result = gfx_draw_bitmap_to_framebuffer_rotate_3 (bitmap, w, h, _framebuffer, x, y, _fb_height, _fb_width );
407
407
break ;
408
408
default : // case 0:
409
- result = gfx_draw_bitmap_to_framebuffer (bitmap, w, h, _framebuffer, x, y, _fb_width, _fb_height + ROW_OFFSET1 );
409
+ result = gfx_draw_bitmap_to_framebuffer (bitmap, w, h, _framebuffer, x, y, _fb_width, _fb_height);
410
410
}
411
411
412
412
if (result)
0 commit comments