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released v1.5.35
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14 files changed

+45
-20
lines changed

14 files changed

+45
-20
lines changed

ArcFormats/Properties/AssemblyInfo.cs

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@@ -32,5 +32,5 @@
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.2.38.1650")]
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[assembly: AssemblyFileVersion ("1.2.38.1650")]
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[assembly: AssemblyVersion ("1.2.39.1685")]
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[assembly: AssemblyFileVersion ("1.2.39.1685")]

ArcFormats/Resources/Formats.dat

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Experimental/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.0.9.29")]
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[assembly: AssemblyFileVersion ("1.0.9.29")]
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[assembly: AssemblyVersion ("1.0.10.30")]
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[assembly: AssemblyFileVersion ("1.0.10.30")]

GARbro.nsi

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@@ -67,13 +67,16 @@ Section "install"
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File "${RELEASE_DIR}\NAudio.dll"
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File "${RELEASE_DIR}\NVorbis.dll"
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File "${RELEASE_DIR}\System.Data.SQLite.dll"
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File "${RELEASE_DIR}\System.IO.FileSystem.dll"
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File "${RELEASE_DIR}\System.Security.Cryptography.Primitives.dll"
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File "${RELEASE_DIR}\System.Windows.Controls.Input.Toolkit.dll"
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File "${RELEASE_DIR}\WPFToolkit.dll"
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File "${RELEASE_DIR}\README.txt"
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File "${RELEASE_DIR}\LICENSE.txt"
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File "${RELEASE_DIR}\supported.html"
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!insertmacro InstallSubDir GameData
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!insertmacro InstallSubDir ja-JP
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!insertmacro InstallSubDir ko-KR
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!insertmacro InstallSubDir ru-RU
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!insertmacro InstallSubDir zh-Hans
@@ -122,13 +125,16 @@ Section "uninstall"
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Delete $INSTDIR\NAudio.dll
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Delete $INSTDIR\NVorbis.dll
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Delete $INSTDIR\System.Data.SQLite.dll
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Delete $INSTDIR\System.IO.FileSystem.dll
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Delete $INSTDIR\System.Security.Cryptography.Primitives.dll
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Delete $INSTDIR\System.Windows.Controls.Input.Toolkit.dll
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Delete $INSTDIR\WPFToolkit.dll
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Delete $INSTDIR\README.txt
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Delete $INSTDIR\LICENSE.txt
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Delete $INSTDIR\supported.html
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Delete $INSTDIR\uninstall.exe
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RMDir /r $INSTDIR\GameData
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RMDir /r $INSTDIR\ja-JP
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RMDir /r $INSTDIR\ko-KR
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RMDir /r $INSTDIR\ru-RU
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RMDir /r $INSTDIR\zh-Hans

GUI/Properties/AssemblyInfo.cs

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@@ -51,5 +51,5 @@
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.5.34.2195")]
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[assembly: AssemblyFileVersion ("1.5.34.2195")]
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[assembly: AssemblyVersion ("1.5.35.2260")]
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[assembly: AssemblyFileVersion ("1.5.35.2260")]

GameRes/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.5.35.281")]
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[assembly: AssemblyFileVersion ("1.5.35.281")]
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[assembly: AssemblyVersion ("1.5.36.286")]
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[assembly: AssemblyFileVersion ("1.5.36.286")]

Legacy/Dice/ArcRLZ.cs

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using System.ComponentModel.Composition;
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using System.IO;
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// [000623][Marimo] Setsunai
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namespace GameRes.Formats.Dice
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{
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[Export(typeof(ArchiveFormat))]

Legacy/Mink/ImageGDF.cs

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using System.ComponentModel.Composition;
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using System.IO;
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// [000225][Mink] Wonpara Wars
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namespace GameRes.Formats.Mink
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{
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[Export(typeof(ImageFormat))]

Legacy/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.0.1.41")]
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[assembly: AssemblyFileVersion ("1.0.1.41")]
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[assembly: AssemblyVersion ("1.0.2.49")]
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[assembly: AssemblyFileVersion ("1.0.2.49")]

Legacy/Sorciere/ImageBIZ.cs

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@@ -28,6 +28,8 @@
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using System.Windows.Media;
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using GameRes.Compression;
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// [000225][Sorciere] Karei
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namespace GameRes.Formats.Sorciere
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{
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[Export(typeof(ImageFormat))]

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