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(Unity): implemented 'SpVM' resource archives.
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ArcFormats/ArcFormats.csproj

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<Compile Include="ArcSAF.cs" />
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<Compile Include="BlackCyc\ArcVPK.cs" />
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<Compile Include="Unity\ArcASSET.cs" />
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<Compile Include="Unity\ArcSpVM.cs" />
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<Compile Include="Unity\ArcUnityFS.cs" />
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<Compile Include="Unity\Asset.cs" />
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<Compile Include="Unity\AssetReader.cs" />

ArcFormats/Unity/ArcSpVM.cs

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//! \file ArcSpVM.cs
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//! \date 2018 May 02
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//! \brief Unity SpVM resources deserializer.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Runtime.Serialization;
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using System.Runtime.Serialization.Formatters.Binary;
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namespace GameRes.Formats.Unity
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{
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[Export(typeof(ArchiveFormat))]
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public class BytesOpener : ArchiveFormat
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{
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public override string Tag { get { return "BYTES/UNITY"; } }
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public override string Description { get { return "Unity engine resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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if (!file.Name.EndsWith ("DAT.bytes", StringComparison.OrdinalIgnoreCase))
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return null;
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var inf_name = file.Name.Substring (0, file.Name.Length - "DAT.bytes".Length);
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inf_name += "INF.bytes";
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if (!VFS.FileExists (inf_name))
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return null;
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using (var inf = VFS.OpenStream (inf_name))
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{
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var bin = new BinaryFormatter { Binder = new SpTypeBinder() };
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var list = bin.Deserialize (inf) as List<LinkerInfo>;
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if (null == list || 0 == list.Count)
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return null;
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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string type = "";
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if (base_name.StartsWith ("WAVE", StringComparison.OrdinalIgnoreCase))
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type = "audio";
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else if (base_name.StartsWith ("CG", StringComparison.OrdinalIgnoreCase))
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type = "image";
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var dir = list.Select (e => new Entry {
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Name = e.name, Type = type, Offset = e.offset, Size = (uint)e.size
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}).ToList();
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return new ArcFile (file, this, dir);
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}
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}
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}
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[Serializable]
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public class LinkerInfo
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{
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public string name { get; set; }
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public int offset { get; set; }
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public int size { get; set; }
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}
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internal class SpTypeBinder : SerializationBinder
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{
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public override Type BindToType (string assemblyName, string typeName)
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{
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if ("Assembly-CSharp" == assemblyName && "SpVM.Library.LinkerInfo" == typeName)
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{
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return typeof(LinkerInfo);
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}
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if (assemblyName.StartsWith ("mscorlib,") && typeName.StartsWith ("System.Collections.Generic.List`1[[SpVM.Library.LinkerInfo"))
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{
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return typeof(List<LinkerInfo>);
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}
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return null;
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}
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}
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}

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