Skip to content

Commit 8fd9264

Browse files
AndyZefelixvd
andauthored
Set Bullet as the exclusive collision detection algorithm. (#584)
Co-authored-by: Felix von Drigalski <[email protected]>
1 parent c7572af commit 8fd9264

File tree

1 file changed

+7
-3
lines changed

1 file changed

+7
-3
lines changed

doc/bullet_collision_checker/src/bullet_collision_checker_tutorial.cpp

Lines changed: 7 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -163,8 +163,11 @@ int main(int argc, char** argv)
163163
// Changing the collision detector to Bullet
164164
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
165165
// The active collision detector is set from the planning scene using the specific collision detector allocator for
166-
// Bullet.
167-
g_planning_scene->setActiveCollisionDetector(collision_detection::CollisionDetectorAllocatorBullet::create());
166+
// Bullet. The second argument indicates that Bullet will be the exclusive collision detection algorithm; the
167+
// default FCL will not be available anymore. Having one exclusive collision detection algorithm helps performance
168+
// a bit and is much more common.
169+
g_planning_scene->setActiveCollisionDetector(collision_detection::CollisionDetectorAllocatorBullet::create(),
170+
true /* exclusive */);
168171
// For understanding the interactive interactive_robot, please refer to the Visualizing Collisions tutorial.
169172
// CALL_SUB_TUTORIAL CCD
170173
// CALL_SUB_TUTORIAL CCD_2
@@ -209,7 +212,8 @@ int main(int argc, char** argv)
209212
// again set as the active collision detector.
210213
robot_model::RobotModelPtr robot_model = moveit::core::loadTestingRobotModel("panda");
211214
auto planning_scene = std::make_shared<planning_scene::PlanningScene>(robot_model);
212-
planning_scene->setActiveCollisionDetector(collision_detection::CollisionDetectorAllocatorBullet::create());
215+
planning_scene->setActiveCollisionDetector(collision_detection::CollisionDetectorAllocatorBullet::create(),
216+
/* exclusive = */ true);
213217

214218
// The box is added and the robot brought into its position.
215219
Eigen::Isometry3d box_pose{ Eigen::Isometry3d::Identity() };

0 commit comments

Comments
 (0)